Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts: # audio/engine.asm # constants/gfx_constants.asm # constants/map_data_constants.asm # constants/pokemon_data_constants.asm # constants/sprite_constants.asm # constants/wram_constants.asm # data/maps/data.asm # engine/battle/ai/scoring.asm # engine/battle/core.asm # engine/battle/effect_commands.asm # engine/battle/misc.asm # engine/battle_anims/getpokeballwobble.asm # engine/breeding.asm # engine/buy_sell_toss.asm # engine/decorations.asm # engine/events/battle_tower/battle_tower.asm # engine/events/battle_tower/rules.asm # engine/events/buena.asm # engine/events/bug_contest/contest_2.asm # engine/events/daycare.asm # engine/events/dratini.asm # engine/events/halloffame.asm # engine/events/happiness_egg.asm # engine/events/kurt.asm # engine/events/lucky_number.asm # engine/events/magnet_train.asm # engine/events/overworld.asm # engine/events/pokerus/pokerus.asm # engine/events/print_unown.asm # engine/events/print_unown_2.asm # engine/events/unown_walls.asm # engine/item_effects.asm # engine/link.asm # engine/mon_menu.asm # engine/player_object.asm # engine/routines/playslowcry.asm # engine/scripting.asm # engine/search.asm # engine/search2.asm # engine/specials.asm # engine/start_menu.asm # engine/timeset.asm # home/battle_vars.asm # home/map.asm # maps/GoldenrodUndergroundSwitchRoomEntrances.asm # maps/IlexForest.asm # maps/KrissHouse2F.asm # maps/Route39Barn.asm # mobile/mobile_12_2.asm # mobile/mobile_40.asm # mobile/mobile_5f.asm # wram.asm
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@@ -4,10 +4,10 @@ DummyPredef36:
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UpdateTimeOfDayPal:: ; 8c001
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call UpdateTime
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ld a, [TimeOfDay]
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ld [CurTimeOfDay], a
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ld a, [wTimeOfDay]
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ld [wCurTimeOfDay], a
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call GetTimePalette
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ld [TimeOfDayPal], a
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ld [wTimeOfDayPal], a
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ret
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; 8c011
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@@ -21,25 +21,25 @@ _TimeOfDayPals:: ; 8c011
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jr nz, .dontchange
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; do we need to bother updating?
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ld a, [TimeOfDay]
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ld hl, CurTimeOfDay
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ld a, [wTimeOfDay]
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ld hl, wCurTimeOfDay
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cp [hl]
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jr z, .dontchange
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; if so, the time of day has changed
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ld a, [TimeOfDay]
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ld [CurTimeOfDay], a
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ld a, [wTimeOfDay]
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ld [wCurTimeOfDay], a
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; get palette id
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call GetTimePalette
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; same palette as before?
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ld hl, TimeOfDayPal
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ld hl, wTimeOfDayPal
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cp [hl]
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jr z, .dontchange
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; update palette id
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ld [TimeOfDayPal], a
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ld [wTimeOfDayPal], a
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; save bg palette 7
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ld hl, wBGPals1 palette PAL_BG_TEXT
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@@ -240,7 +240,7 @@ ReplaceTimeOfDayPals: ; 8c0e5
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; 8c117
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GetTimePalette: ; 8c117
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ld a, [TimeOfDay]
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ld a, [wTimeOfDay]
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ld e, a
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ld d, 0
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ld hl, .TimePalettes
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@@ -336,7 +336,7 @@ GetTimePalFade: ; 8c17c
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; else: dmg
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; index
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ld a, [TimeOfDayPal]
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ld a, [wTimeOfDayPal]
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and %11
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; get fade table
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