Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts: # audio/engine.asm # constants/gfx_constants.asm # constants/map_data_constants.asm # constants/pokemon_data_constants.asm # constants/sprite_constants.asm # constants/wram_constants.asm # data/maps/data.asm # engine/battle/ai/scoring.asm # engine/battle/core.asm # engine/battle/effect_commands.asm # engine/battle/misc.asm # engine/battle_anims/getpokeballwobble.asm # engine/breeding.asm # engine/buy_sell_toss.asm # engine/decorations.asm # engine/events/battle_tower/battle_tower.asm # engine/events/battle_tower/rules.asm # engine/events/buena.asm # engine/events/bug_contest/contest_2.asm # engine/events/daycare.asm # engine/events/dratini.asm # engine/events/halloffame.asm # engine/events/happiness_egg.asm # engine/events/kurt.asm # engine/events/lucky_number.asm # engine/events/magnet_train.asm # engine/events/overworld.asm # engine/events/pokerus/pokerus.asm # engine/events/print_unown.asm # engine/events/print_unown_2.asm # engine/events/unown_walls.asm # engine/item_effects.asm # engine/link.asm # engine/mon_menu.asm # engine/player_object.asm # engine/routines/playslowcry.asm # engine/scripting.asm # engine/search.asm # engine/search2.asm # engine/specials.asm # engine/start_menu.asm # engine/timeset.asm # home/battle_vars.asm # home/map.asm # maps/GoldenrodUndergroundSwitchRoomEntrances.asm # maps/IlexForest.asm # maps/KrissHouse2F.asm # maps/Route39Barn.asm # mobile/mobile_12_2.asm # mobile/mobile_40.asm # mobile/mobile_5f.asm # wram.asm
This commit is contained in:
@@ -50,64 +50,64 @@ GetBattleVarAddr:: ; 39e7
|
||||
|
||||
BattleVarPairs:
|
||||
; entries correspond to BATTLE_VARS_* constants
|
||||
dw .substatus1
|
||||
dw .substatus2
|
||||
dw .substatus3
|
||||
dw .substatus4
|
||||
dw .substatus5
|
||||
dw .substatus1opp
|
||||
dw .substatus2opp
|
||||
dw .substatus3opp
|
||||
dw .substatus4opp
|
||||
dw .substatus5opp
|
||||
dw .status
|
||||
dw .statusopp
|
||||
dw .animation
|
||||
dw .effect
|
||||
dw .power
|
||||
dw .type
|
||||
dw .curmove
|
||||
dw .lastcounter
|
||||
dw .lastcounteropp
|
||||
dw .lastmove
|
||||
dw .lastmoveopp
|
||||
dw .Substatus1
|
||||
dw .Substatus2
|
||||
dw .Substatus3
|
||||
dw .Substatus4
|
||||
dw .Substatus5
|
||||
dw .Substatus1Opp
|
||||
dw .Substatus2Opp
|
||||
dw .Substatus3Opp
|
||||
dw .Substatus4Opp
|
||||
dw .Substatus5Opp
|
||||
dw .Status
|
||||
dw .StatusOpp
|
||||
dw .MoveAnim
|
||||
dw .MoveEffect
|
||||
dw .MovePower
|
||||
dw .MoveType
|
||||
dw .CurMove
|
||||
dw .LastCounter
|
||||
dw .LastCounterOpp
|
||||
dw .LastMove
|
||||
dw .LastMoveOpp
|
||||
|
||||
; player enemy
|
||||
.substatus1: db PLAYER_SUBSTATUS_1, ENEMY_SUBSTATUS_1
|
||||
.substatus1opp: db ENEMY_SUBSTATUS_1, PLAYER_SUBSTATUS_1
|
||||
.substatus2: db PLAYER_SUBSTATUS_2, ENEMY_SUBSTATUS_2
|
||||
.substatus2opp: db ENEMY_SUBSTATUS_2, PLAYER_SUBSTATUS_2
|
||||
.substatus3: db PLAYER_SUBSTATUS_3, ENEMY_SUBSTATUS_3
|
||||
.substatus3opp: db ENEMY_SUBSTATUS_3, PLAYER_SUBSTATUS_3
|
||||
.substatus4: db PLAYER_SUBSTATUS_4, ENEMY_SUBSTATUS_4
|
||||
.substatus4opp: db ENEMY_SUBSTATUS_4, PLAYER_SUBSTATUS_4
|
||||
.substatus5: db PLAYER_SUBSTATUS_5, ENEMY_SUBSTATUS_5
|
||||
.substatus5opp: db ENEMY_SUBSTATUS_5, PLAYER_SUBSTATUS_5
|
||||
.status: db PLAYER_STATUS, ENEMY_STATUS
|
||||
.statusopp: db ENEMY_STATUS, PLAYER_STATUS
|
||||
.animation: db PLAYER_MOVE_ANIMATION, ENEMY_MOVE_ANIMATION
|
||||
.effect: db PLAYER_MOVE_EFFECT, ENEMY_MOVE_EFFECT
|
||||
.power: db PLAYER_MOVE_POWER, ENEMY_MOVE_POWER
|
||||
.type: db PLAYER_MOVE_TYPE, ENEMY_MOVE_TYPE
|
||||
.curmove: db PLAYER_CUR_MOVE, ENEMY_CUR_MOVE
|
||||
.lastcounter: db PLAYER_COUNTER_MOVE, ENEMY_COUNTER_MOVE
|
||||
.lastcounteropp: db ENEMY_COUNTER_MOVE, PLAYER_COUNTER_MOVE
|
||||
.lastmove: db PLAYER_LAST_MOVE, ENEMY_LAST_MOVE
|
||||
.lastmoveopp: db ENEMY_LAST_MOVE, PLAYER_LAST_MOVE
|
||||
.Substatus1: db PLAYER_SUBSTATUS_1, ENEMY_SUBSTATUS_1
|
||||
.Substatus1Opp: db ENEMY_SUBSTATUS_1, PLAYER_SUBSTATUS_1
|
||||
.Substatus2: db PLAYER_SUBSTATUS_2, ENEMY_SUBSTATUS_2
|
||||
.Substatus2Opp: db ENEMY_SUBSTATUS_2, PLAYER_SUBSTATUS_2
|
||||
.Substatus3: db PLAYER_SUBSTATUS_3, ENEMY_SUBSTATUS_3
|
||||
.Substatus3Opp: db ENEMY_SUBSTATUS_3, PLAYER_SUBSTATUS_3
|
||||
.Substatus4: db PLAYER_SUBSTATUS_4, ENEMY_SUBSTATUS_4
|
||||
.Substatus4Opp: db ENEMY_SUBSTATUS_4, PLAYER_SUBSTATUS_4
|
||||
.Substatus5: db PLAYER_SUBSTATUS_5, ENEMY_SUBSTATUS_5
|
||||
.Substatus5Opp: db ENEMY_SUBSTATUS_5, PLAYER_SUBSTATUS_5
|
||||
.Status: db PLAYER_STATUS, ENEMY_STATUS
|
||||
.StatusOpp: db ENEMY_STATUS, PLAYER_STATUS
|
||||
.MoveAnim: db PLAYER_MOVE_ANIMATION, ENEMY_MOVE_ANIMATION
|
||||
.MoveEffect: db PLAYER_MOVE_EFFECT, ENEMY_MOVE_EFFECT
|
||||
.MovePower: db PLAYER_MOVE_POWER, ENEMY_MOVE_POWER
|
||||
.MoveType: db PLAYER_MOVE_TYPE, ENEMY_MOVE_TYPE
|
||||
.CurMove: db PLAYER_CUR_MOVE, ENEMY_CUR_MOVE
|
||||
.LastCounter: db PLAYER_COUNTER_MOVE, ENEMY_COUNTER_MOVE
|
||||
.LastCounterOpp: db ENEMY_COUNTER_MOVE, PLAYER_COUNTER_MOVE
|
||||
.LastMove: db PLAYER_LAST_MOVE, ENEMY_LAST_MOVE
|
||||
.LastMoveOpp: db ENEMY_LAST_MOVE, PLAYER_LAST_MOVE
|
||||
|
||||
BattleVarLocations:
|
||||
; entries correspond to PLAYER_* and ENEMY_* constants
|
||||
dw PlayerSubStatus1, EnemySubStatus1
|
||||
dw PlayerSubStatus2, EnemySubStatus2
|
||||
dw PlayerSubStatus3, EnemySubStatus3
|
||||
dw PlayerSubStatus4, EnemySubStatus4
|
||||
dw PlayerSubStatus5, EnemySubStatus5
|
||||
dw BattleMonStatus, EnemyMonStatus
|
||||
dw wPlayerSubStatus1, wEnemySubStatus1
|
||||
dw wPlayerSubStatus2, wEnemySubStatus2
|
||||
dw wPlayerSubStatus3, wEnemySubStatus3
|
||||
dw wPlayerSubStatus4, wEnemySubStatus4
|
||||
dw wPlayerSubStatus5, wEnemySubStatus5
|
||||
dw wBattleMonStatus, wEnemyMonStatus
|
||||
dw wPlayerMoveStructAnimation, wEnemyMoveStructAnimation
|
||||
dw wPlayerMoveStructEffect, wEnemyMoveStructEffect
|
||||
dw wPlayerMoveStructPower, wEnemyMoveStructPower
|
||||
dw wPlayerMoveStructType, wEnemyMoveStructType
|
||||
dw CurPlayerMove, CurEnemyMove
|
||||
dw LastPlayerCounterMove, LastEnemyCounterMove
|
||||
dw LastPlayerMove, LastEnemyMove
|
||||
dw wCurPlayerMove, wCurEnemyMove
|
||||
dw wLastPlayerCounterMove, wLastEnemyCounterMove
|
||||
dw wLastPlayerMove, wLastEnemyMove
|
||||
; 3a90
|
||||
|
Reference in New Issue
Block a user