# Conflicts:
#	audio/engine.asm
#	constants/gfx_constants.asm
#	constants/map_data_constants.asm
#	constants/pokemon_data_constants.asm
#	constants/sprite_constants.asm
#	constants/wram_constants.asm
#	data/maps/data.asm
#	engine/battle/ai/scoring.asm
#	engine/battle/core.asm
#	engine/battle/effect_commands.asm
#	engine/battle/misc.asm
#	engine/battle_anims/getpokeballwobble.asm
#	engine/breeding.asm
#	engine/buy_sell_toss.asm
#	engine/decorations.asm
#	engine/events/battle_tower/battle_tower.asm
#	engine/events/battle_tower/rules.asm
#	engine/events/buena.asm
#	engine/events/bug_contest/contest_2.asm
#	engine/events/daycare.asm
#	engine/events/dratini.asm
#	engine/events/halloffame.asm
#	engine/events/happiness_egg.asm
#	engine/events/kurt.asm
#	engine/events/lucky_number.asm
#	engine/events/magnet_train.asm
#	engine/events/overworld.asm
#	engine/events/pokerus/pokerus.asm
#	engine/events/print_unown.asm
#	engine/events/print_unown_2.asm
#	engine/events/unown_walls.asm
#	engine/item_effects.asm
#	engine/link.asm
#	engine/mon_menu.asm
#	engine/player_object.asm
#	engine/routines/playslowcry.asm
#	engine/scripting.asm
#	engine/search.asm
#	engine/search2.asm
#	engine/specials.asm
#	engine/start_menu.asm
#	engine/timeset.asm
#	home/battle_vars.asm
#	home/map.asm
#	maps/GoldenrodUndergroundSwitchRoomEntrances.asm
#	maps/IlexForest.asm
#	maps/KrissHouse2F.asm
#	maps/Route39Barn.asm
#	mobile/mobile_12_2.asm
#	mobile/mobile_40.asm
#	mobile/mobile_5f.asm
#	wram.asm
This commit is contained in:
Rangi
2018-02-03 18:21:53 -05:00
367 changed files with 8920 additions and 8922 deletions

View File

@@ -18,7 +18,7 @@ GetSpritePalette:: ; 17ff
GetSpriteVTile:: ; 180e
push hl
push bc
ld hl, UsedSprites + 2
ld hl, wUsedSprites + 2
ld c, SPRITE_GFX_LIST_CAPACITY - 1
ld b, a
ld a, [hMapObjectIndexBuffer]
@@ -32,12 +32,12 @@ GetSpriteVTile:: ; 180e
inc hl
dec c
jr nz, .loop
ld a, [UsedSprites + 1]
ld a, [wUsedSprites + 1]
scf
jr .done
.nope
ld a, [UsedSprites + 1]
ld a, [wUsedSprites + 1]
jr .done
.found
@@ -75,14 +75,14 @@ DoesSpriteHaveFacings:: ; 1836
; 184a
GetPlayerStandingTile:: ; 184a
ld a, [PlayerStandingTile]
ld a, [wPlayerStandingTile]
call GetTileCollision
ld b, a
ret
; 1852
CheckOnWater:: ; 1852
ld a, [PlayerStandingTile]
ld a, [wPlayerStandingTile]
call GetTileCollision
sub WATERTILE
ret z
@@ -204,7 +204,7 @@ CheckWaterfallTile:: ; 18bd
; 18c3
CheckStandingOnEntrance:: ; 18c3
ld a, [PlayerStandingTile]
ld a, [wPlayerStandingTile]
cp COLL_DOOR
ret z
cp COLL_DOOR_79
@@ -217,7 +217,7 @@ CheckStandingOnEntrance:: ; 18c3
GetMapObject:: ; 18d2
; Return the location of map object a in bc.
ld hl, MapObjects
ld hl, wMapObjects
ld bc, OBJECT_LENGTH
call AddNTimes
ld b, h
@@ -256,7 +256,7 @@ CheckObjectTime:: ; 18f5
cp -1
jr z, .timeofday_always
ld hl, .TimeOfDayValues_191e
ld a, [TimeOfDay]
ld a, [wTimeOfDay]
add l
ld l, a
jr nc, .ok
@@ -437,7 +437,7 @@ LoadMovementDataPointer:: ; 19e9
add hl, bc
ld [hl], STEP_TYPE_00
ld hl, VramState
ld hl, wVramState
set 7, [hl]
and a
ret
@@ -449,7 +449,7 @@ FindFirstEmptyObjectStruct:: ; 1a13
; Preserves BC and DE.
push bc
push de
ld hl, ObjectStructs
ld hl, wObjectStructs
ld de, OBJECT_STRUCT_LENGTH
ld c, NUM_OBJECT_STRUCTS
.loop
@@ -607,19 +607,19 @@ _GetMovementByte:: ; 1aae
; 1ac6
SetVramState_Bit0:: ; 1ac6
ld hl, VramState
ld hl, wVramState
set 0, [hl]
ret
; 1acc
ResetVramState_Bit0:: ; 1acc
ld hl, VramState
ld hl, wVramState
res 0, [hl]
ret
; 1ad2
UpdateSprites:: ; 1ad2
ld a, [VramState]
ld a, [wVramState]
bit 0, a
ret z
@@ -630,7 +630,7 @@ UpdateSprites:: ; 1ad2
GetObjectStruct:: ; 1ae5
ld bc, OBJECT_STRUCT_LENGTH
ld hl, ObjectStructs
ld hl, wObjectStructs
call AddNTimes
ld b, h
ld c, l