# Conflicts:
#	audio/engine.asm
#	constants/gfx_constants.asm
#	constants/map_data_constants.asm
#	constants/pokemon_data_constants.asm
#	constants/sprite_constants.asm
#	constants/wram_constants.asm
#	data/maps/data.asm
#	engine/battle/ai/scoring.asm
#	engine/battle/core.asm
#	engine/battle/effect_commands.asm
#	engine/battle/misc.asm
#	engine/battle_anims/getpokeballwobble.asm
#	engine/breeding.asm
#	engine/buy_sell_toss.asm
#	engine/decorations.asm
#	engine/events/battle_tower/battle_tower.asm
#	engine/events/battle_tower/rules.asm
#	engine/events/buena.asm
#	engine/events/bug_contest/contest_2.asm
#	engine/events/daycare.asm
#	engine/events/dratini.asm
#	engine/events/halloffame.asm
#	engine/events/happiness_egg.asm
#	engine/events/kurt.asm
#	engine/events/lucky_number.asm
#	engine/events/magnet_train.asm
#	engine/events/overworld.asm
#	engine/events/pokerus/pokerus.asm
#	engine/events/print_unown.asm
#	engine/events/print_unown_2.asm
#	engine/events/unown_walls.asm
#	engine/item_effects.asm
#	engine/link.asm
#	engine/mon_menu.asm
#	engine/player_object.asm
#	engine/routines/playslowcry.asm
#	engine/scripting.asm
#	engine/search.asm
#	engine/search2.asm
#	engine/specials.asm
#	engine/start_menu.asm
#	engine/timeset.asm
#	home/battle_vars.asm
#	home/map.asm
#	maps/GoldenrodUndergroundSwitchRoomEntrances.asm
#	maps/IlexForest.asm
#	maps/KrissHouse2F.asm
#	maps/Route39Barn.asm
#	mobile/mobile_12_2.asm
#	mobile/mobile_40.asm
#	mobile/mobile_5f.asm
#	wram.asm
This commit is contained in:
Rangi
2018-02-03 18:21:53 -05:00
367 changed files with 8920 additions and 8922 deletions

View File

@@ -22,11 +22,11 @@ FillBoxWithByte::
ClearTileMap:: ; fc8
; Fill TileMap with blank tiles.
; Fill wTileMap with blank tiles.
hlcoord 0, 0
ld a, " "
ld bc, TileMapEnd - TileMap
ld bc, wTileMapEnd - wTileMap
call ByteFill
; Update the BG Map.
@@ -39,7 +39,7 @@ ClearTileMap:: ; fc8
ClearScreen:: ; fdb
ld a, PAL_BG_TEXT
hlcoord 0, 0, AttrMap
hlcoord 0, 0, wAttrMap
ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
call ByteFill
jr ClearTileMap
@@ -111,7 +111,7 @@ TextBoxBorder:: ; ff1
TextBoxPalette:: ; 1024
; Fill text box width c height b at hl with pal 7
ld de, AttrMap - TileMap
ld de, wAttrMap - wTileMap
add hl, de
inc b
inc b
@@ -313,11 +313,11 @@ print_name: MACRO
jp PlaceCommandCharacter
ENDM
PrintMomsName: print_name MomsName ; 1186
PrintPlayerName: print_name PlayerName ; 118d
PrintRivalName: print_name RivalName ; 1194
PrintRedsName: print_name RedsName ; 119b
PrintGreensName: print_name GreensName ; 11a2
PrintMomsName: print_name wMomsName ; 1186
PrintPlayerName: print_name wPlayerName ; 118d
PrintRivalName: print_name wRivalName ; 1194
PrintRedsName: print_name wRedsName ; 119b
PrintGreensName: print_name wGreensName ; 11a2
TrainerChar: print_name TrainerCharText ; 11a9
TMChar: print_name TMCharText ; 11b0
@@ -346,7 +346,7 @@ PlaceMoveUsersName:: ; 1203
and a
jr nz, .enemy
ld de, BattleMonNick
ld de, wBattleMonNick
jr PlaceCommandCharacter
.enemy
@@ -354,7 +354,7 @@ PlaceMoveUsersName:: ; 1203
call PlaceString
ld h, b
ld l, c
ld de, EnemyMonNick
ld de, wEnemyMonNick
jr PlaceCommandCharacter
@@ -365,13 +365,13 @@ PlaceEnemysName:: ; 121b
and a
jr nz, .linkbattle
ld a, [TrainerClass]
ld a, [wTrainerClass]
cp RIVAL1
jr z, .rival
cp RIVAL2
jr z, .rival
ld de, OTClassName
ld de, wOTClassName
call PlaceString
ld h, b
ld l, c
@@ -380,21 +380,21 @@ PlaceEnemysName:: ; 121b
push bc
callfar Battle_GetTrainerName
pop hl
ld de, StringBuffer1
ld de, wStringBuffer1
jr PlaceCommandCharacter
.rival
ld de, RivalName
ld de, wRivalName
jr PlaceCommandCharacter
.linkbattle
ld de, OTClassName
ld de, wOTClassName
jr PlaceCommandCharacter
PlaceGenderedPlayerName:: ; 1252
push de
ld de, PlayerName
ld de, wPlayerName
call PlaceString
ld h, b
ld l, c
@@ -452,7 +452,7 @@ LineBreakChar:: ; 12b0
TextFar:: ; 12b9
pop hl
push de
ld bc, -TileMap + $10000
ld bc, -wTileMap + $10000
add hl, bc
ld de, -SCREEN_WIDTH
ld c, 1
@@ -696,15 +696,15 @@ PokeFluteTerminatorCharacter:: ; 13e0
PlaceHLTextAtBC:: ; 13e5
ld a, [TextBoxFlags]
ld a, [wTextBoxFlags]
push af
set NO_TEXT_DELAY_F, a
ld [TextBoxFlags], a
ld [wTextBoxFlags], a
call DoTextUntilTerminator
pop af
ld [TextBoxFlags], a
ld [wTextBoxFlags], a
ret
; 13f6
@@ -1082,13 +1082,13 @@ Text_LINK_WAIT_BUTTON:: ; 1562
Text_TX_STRINGBUFFER:: ; 156a
; Print a string from one of the following:
; 0: StringBuffer3
; 1: StringBuffer4
; 2: StringBuffer5
; 3: StringBuffer2
; 4: StringBuffer1
; 5: EnemyMonNick
; 6: BattleMonNick
; 0: wStringBuffer3
; 1: wStringBuffer4
; 2: wStringBuffer5
; 3: wStringBuffer2
; 4: wStringBuffer1
; 5: wEnemyMonNick
; 6: wBattleMonNick
; [$14][id]
ld a, [hli]