Use "battle_anims" and "sprite_anims" for clarity, not just "anims"

This commit is contained in:
Remy Oukaour
2017-12-26 18:45:04 -05:00
parent b5417fafec
commit 35a3a19fda
132 changed files with 1967 additions and 1969 deletions

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@@ -26,7 +26,7 @@
const BATTLEANIMSTRUCT_17
BATTLEANIMSTRUCT_LENGTH EQU const_value
; BattleAnimObjects indexes (see data/anims/objects.asm)
; BattleAnimObjects indexes (see data/battle_anims/objects.asm)
const_def
const ANIM_OBJ_00
const ANIM_OBJ_01
@@ -217,7 +217,7 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value
const ANIM_OBJ_BA
const ANIM_OBJ_BB
; DoBattleAnimFrame arguments (see engine/anims/functions.asm)
; DoBattleAnimFrame arguments (see engine/battle_anims/functions.asm)
const_def
const BATTLEANIMFUNC_00
const BATTLEANIMFUNC_01
@@ -300,7 +300,7 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value
const BATTLEANIMFUNC_4E
const BATTLEANIMFUNC_4F
; BattleAnimFrameData indexes (see data/anims/framesets.asm)
; BattleAnimFrameData indexes (see data/battle_anims/framesets.asm)
const_def
const BATTLEANIMFRAMESET_00
const BATTLEANIMFRAMESET_01
@@ -488,7 +488,7 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value
const BATTLEANIMFRAMESET_B7
const BATTLEANIMFRAMESET_B8
; BattleAnimOAMData indexes (see data/anims/oam.asm)
; BattleAnimOAMData indexes (see data/battle_anims/oam.asm)
const_def
const BATTLEANIMOAMSET_00
const BATTLEANIMOAMSET_01
@@ -707,7 +707,7 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value
const BATTLEANIMOAMSET_D6
const BATTLEANIMOAMSET_D7
; BattleBGEffects indexes (see engine/anims/bg_effects.asm)
; BattleBGEffects indexes (see engine/battle_anims/bg_effects.asm)
const_value SET 1
const ANIM_BG_FLASH_INVERTED
const ANIM_BG_FLASH_WHITE
@@ -763,7 +763,7 @@ const_value SET 1
const ANIM_BG_WOBBLE_MON
const ANIM_BG_35
; AnimObjGFX indexes (see data/anims/object_gfx.asm)
; AnimObjGFX indexes (see data/battle_anims/object_gfx.asm)
const_value SET 1
const ANIM_GFX_HIT
const ANIM_GFX_CUT

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@@ -0,0 +1,41 @@
; IconPointers indexes (see data/icon_pointers.asm)
const_def
const ICON_NULL
const ICON_POLIWAG
const ICON_JIGGLYPUFF
const ICON_DIGLETT
const ICON_PIKACHU
const ICON_STARYU
const ICON_FISH
const ICON_BIRD
const ICON_MONSTER
const ICON_CLEFAIRY
const ICON_ODDISH
const ICON_BUG
const ICON_GHOST
const ICON_LAPRAS
const ICON_HUMANSHAPE
const ICON_FOX
const ICON_EQUINE
const ICON_SHELL
const ICON_BLOB
const ICON_SERPENT
const ICON_VOLTORB
const ICON_SQUIRTLE
const ICON_BULBASAUR
const ICON_CHARMANDER
const ICON_CATERPILLAR
const ICON_UNOWN
const ICON_GEODUDE
const ICON_FIGHTER
const ICON_EGG
const ICON_JELLYFISH
const ICON_MOTH
const ICON_BAT
const ICON_SNORLAX
const ICON_HO_OH
const ICON_LUGIA
const ICON_GYARADOS
const ICON_SLOWPOKE
const ICON_SUDOWOODO
const ICON_BIGMON

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@@ -10,8 +10,8 @@
; - BitmasksPointers (see gfx/pokemon/bitmask_pointers.asm)
; - AnimationExtraPointers (see gfx/pokemon/extra_pointers.asm)
; - FramesPointers (see gfx/pokemon/frame_pointers.asm)
; - PokemonPalettes (see gfx/pokemon/palette_pointers.asm)
; - PicPointers (see gfx/pokemon/pic_pointers.asm)
; - PokemonPalettes (see data/palettes/pokemon_palettes.asm)
; - AlphabeticalPokedexOrder (see data/pokemon/dex_order_alpha.asm)
; - NewPokedexOrder (see data/pokemon/dex_order_new.asm)
; - MonMenuIcons (see data/pokemon/menu_icons.asm)

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@@ -102,49 +102,6 @@ REDMON_STRUCT_LENGTH EQU 44
PARTY_LENGTH EQU 6
; IconPointers indexes (see gfx/icon_pointers.asm)
const_def
const ICON_NULL
const ICON_POLIWAG
const ICON_JIGGLYPUFF
const ICON_DIGLETT
const ICON_PIKACHU
const ICON_STARYU
const ICON_FISH
const ICON_BIRD
const ICON_MONSTER
const ICON_CLEFAIRY
const ICON_ODDISH
const ICON_BUG
const ICON_GHOST
const ICON_LAPRAS
const ICON_HUMANSHAPE
const ICON_FOX
const ICON_EQUINE
const ICON_SHELL
const ICON_BLOB
const ICON_SERPENT
const ICON_VOLTORB
const ICON_SQUIRTLE
const ICON_BULBASAUR
const ICON_CHARMANDER
const ICON_CATERPILLAR
const ICON_UNOWN
const ICON_GEODUDE
const ICON_FIGHTER
const ICON_EGG
const ICON_JELLYFISH
const ICON_MOTH
const ICON_BAT
const ICON_SNORLAX
const ICON_HO_OH
const ICON_LUGIA
const ICON_GYARADOS
const ICON_SLOWPOKE
const ICON_SUDOWOODO
const ICON_BIGMON
; evolution types (used in data/pokemon/evos_attacks.asm)
const_value SET 1
const EVOLVE_LEVEL

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@@ -17,7 +17,7 @@
const SPRITEANIMSTRUCT_0E ; e
const SPRITEANIMSTRUCT_0F ; f
; SpriteAnimSeqData indexes (see data/sprites/sequences.asm)
; SpriteAnimSeqData indexes (see data/sprite_anims/sequences.asm)
const_def
const SPRITE_ANIM_INDEX_PARTY_MON ; 00
const SPRITE_ANIM_INDEX_GS_TITLE_TRAIL ; 01
@@ -103,7 +103,7 @@
const SPRITE_ANIM_SEQ_INTRO_UNOWN_F ; 21
const SPRITE_ANIM_SEQ_INTRO_SUICUNE_AWAY ; 22
; SpriteAnimFrameData indexes (see data/sprites/framesets.asm)
; SpriteAnimFrameData indexes (see data/sprite_anims/framesets.asm)
const_def
const SPRITE_ANIM_FRAMESET_00
const SPRITE_ANIM_FRAMESET_PARTY_MON ; 01
@@ -172,7 +172,7 @@
const SPRITE_ANIM_FRAMESET_CELEBI_LEFT ; 40
const SPRITE_ANIM_FRAMESET_CELEBI_RIGHT ; 41
; SpriteAnimOAMData indexes (see data/sprites/oam.asm)
; SpriteAnimOAMData indexes (see data/sprite_anims/oam.asm)
const_def
const SPRITE_ANIM_OAMSET_RED_WALK_1 ; 00
const SPRITE_ANIM_OAMSET_RED_WALK_2 ; 01