Use "battle_anims" and "sprite_anims" for clarity, not just "anims"

This commit is contained in:
Remy Oukaour
2017-12-26 18:45:04 -05:00
parent b5417fafec
commit 35a3a19fda
132 changed files with 1967 additions and 1969 deletions

View File

@@ -8,6 +8,7 @@ INCLUDE "constants/pokemon_constants.asm"
INCLUDE "constants/type_constants.asm"
INCLUDE "constants/move_constants.asm"
INCLUDE "constants/battle_constants.asm"
INCLUDE "constants/battle_anim_constants.asm"
INCLUDE "constants/map_constants.asm"
INCLUDE "constants/map_data_constants.asm"
INCLUDE "constants/map_setup_constants.asm"
@@ -20,12 +21,12 @@ INCLUDE "constants/event_flags.asm"
INCLUDE "constants/engine_flags.asm"
INCLUDE "constants/music_constants.asm"
INCLUDE "constants/sfx_constants.asm"
INCLUDE "constants/animation_constants.asm"
INCLUDE "constants/phone_constants.asm"
INCLUDE "constants/credits_constants.asm"
INCLUDE "constants/gfx_constants.asm"
INCLUDE "constants/input_constants.asm"
INCLUDE "constants/pokemon_data_constants.asm"
INCLUDE "constants/icon_constants.asm"
INCLUDE "constants/serial_constants.asm"
INCLUDE "constants/mobile_constants.asm"
INCLUDE "constants/misc_constants.asm"