Use "battle_anims" and "sprite_anims" for clarity, not just "anims"
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@@ -351,7 +351,7 @@ RunBattleAnimCommand: ; cc25f
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BattleAnimCommands:: ; cc2a4 (33:42a4)
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; entries correspond to macros/move_anim.asm enumeration
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; entries correspond to macros/scripts/battle_anims.asm enumeration
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dw BattleAnimCmd_Obj
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dw BattleAnimCmd_1GFX
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dw BattleAnimCmd_2GFX
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@@ -451,7 +451,7 @@ GetBallAnimPal: ; cd249 (33:5249)
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ret
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; cd26c (33:526c)
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INCLUDE "data/anims/ball_colors.asm"
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INCLUDE "data/battle_anims/ball_colors.asm"
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BattleAnimFunction_10: ; cd284 (33:5284)
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call BattleAnim_AnonJumptable
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@@ -1218,8 +1218,9 @@ INCLUDE "data/palettes/hp_bar.pal"
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ExpBarPalette:
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INCLUDE "data/palettes/exp_bar.pal"
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INCLUDE "gfx/pokemon/palette_pointers.asm"
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INCLUDE "gfx/trainer_palettes.asm"
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INCLUDE "data/palettes/pokemon_palettes.asm"
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INCLUDE "data/palettes/trainer_palettes.asm"
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LoadMapPals:
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farcall LoadSpecialMapPalette
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@@ -468,6 +468,6 @@ ReadMonMenuIcon: ; 8eab3
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INCLUDE "data/pokemon/menu_icons.asm"
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INCLUDE "gfx/icon_pointers.asm"
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INCLUDE "data/icon_pointers.asm"
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INCLUDE "gfx/icons.asm"
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@@ -1,5 +1,5 @@
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MovementPointers: ; 5075
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; entries correspond to macros/movement.asm enumeration
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; entries correspond to macros/scripts/movement.asm enumeration
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dw Movement_turn_head_down ; 00
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dw Movement_turn_head_up ; 01
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dw Movement_turn_head_left ; 02
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@@ -1,4 +0,0 @@
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Kurt_SelectQuantity_InterpretJoypad: ; 27a28
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call BuySellToss_InterpretJoypad
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ld b, a
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ret
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@@ -64,7 +64,7 @@ RunScriptCommand:
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ScriptCommandTable:
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; entries correspond to macros/event.asm enumeration
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; entries correspond to macros/scripts/events.asm enumeration
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dw Script_scall ; 00
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dw Script_farscall ; 01
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dw Script_ptcall ; 02
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@@ -551,13 +551,13 @@ BrokenGetStdGraphics: ; 8d1ac
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; 8d1c4
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INCLUDE "data/sprites/sequences.asm"
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INCLUDE "data/sprite_anims/sequences.asm"
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INCLUDE "engine/sprite_anims.asm"
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INCLUDE "data/sprites/framesets.asm"
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INCLUDE "data/sprite_anims/framesets.asm"
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INCLUDE "data/sprites/oam.asm"
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INCLUDE "data/sprite_anims/oam.asm"
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BrokenStdGFXPointers: ; Broken 2bpp pointers
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@@ -236,7 +236,7 @@ DoTradeAnimation: ; 29082
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; 290af
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.JumpTable: ; 290af
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; entries correspond to macros/trade_anim.asm enumeration
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; entries correspond to macros/scripts/trade_anims.asm enumeration
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dw TradeAnim_AdvanceScriptPointer ; 00
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dw TradeAnim_ShowGivemonData ; 01
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dw TradeAnim_ShowGetmonData ; 02
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