Use "battle_anims" and "sprite_anims" for clarity, not just "anims"

This commit is contained in:
Remy Oukaour
2017-12-26 18:45:04 -05:00
parent b5417fafec
commit 35a3a19fda
132 changed files with 1967 additions and 1969 deletions

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@@ -351,7 +351,7 @@ RunBattleAnimCommand: ; cc25f
BattleAnimCommands:: ; cc2a4 (33:42a4)
; entries correspond to macros/move_anim.asm enumeration
; entries correspond to macros/scripts/battle_anims.asm enumeration
dw BattleAnimCmd_Obj
dw BattleAnimCmd_1GFX
dw BattleAnimCmd_2GFX

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@@ -451,7 +451,7 @@ GetBallAnimPal: ; cd249 (33:5249)
ret
; cd26c (33:526c)
INCLUDE "data/anims/ball_colors.asm"
INCLUDE "data/battle_anims/ball_colors.asm"
BattleAnimFunction_10: ; cd284 (33:5284)
call BattleAnim_AnonJumptable

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@@ -1218,8 +1218,9 @@ INCLUDE "data/palettes/hp_bar.pal"
ExpBarPalette:
INCLUDE "data/palettes/exp_bar.pal"
INCLUDE "gfx/pokemon/palette_pointers.asm"
INCLUDE "gfx/trainer_palettes.asm"
INCLUDE "data/palettes/pokemon_palettes.asm"
INCLUDE "data/palettes/trainer_palettes.asm"
LoadMapPals:
farcall LoadSpecialMapPalette

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@@ -468,6 +468,6 @@ ReadMonMenuIcon: ; 8eab3
INCLUDE "data/pokemon/menu_icons.asm"
INCLUDE "gfx/icon_pointers.asm"
INCLUDE "data/icon_pointers.asm"
INCLUDE "gfx/icons.asm"

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@@ -1,5 +1,5 @@
MovementPointers: ; 5075
; entries correspond to macros/movement.asm enumeration
; entries correspond to macros/scripts/movement.asm enumeration
dw Movement_turn_head_down ; 00
dw Movement_turn_head_up ; 01
dw Movement_turn_head_left ; 02

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@@ -1,4 +0,0 @@
Kurt_SelectQuantity_InterpretJoypad: ; 27a28
call BuySellToss_InterpretJoypad
ld b, a
ret

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@@ -64,7 +64,7 @@ RunScriptCommand:
ScriptCommandTable:
; entries correspond to macros/event.asm enumeration
; entries correspond to macros/scripts/events.asm enumeration
dw Script_scall ; 00
dw Script_farscall ; 01
dw Script_ptcall ; 02

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@@ -551,13 +551,13 @@ BrokenGetStdGraphics: ; 8d1ac
; 8d1c4
INCLUDE "data/sprites/sequences.asm"
INCLUDE "data/sprite_anims/sequences.asm"
INCLUDE "engine/sprite_anims.asm"
INCLUDE "data/sprites/framesets.asm"
INCLUDE "data/sprite_anims/framesets.asm"
INCLUDE "data/sprites/oam.asm"
INCLUDE "data/sprite_anims/oam.asm"
BrokenStdGFXPointers: ; Broken 2bpp pointers

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@@ -236,7 +236,7 @@ DoTradeAnimation: ; 29082
; 290af
.JumpTable: ; 290af
; entries correspond to macros/trade_anim.asm enumeration
; entries correspond to macros/scripts/trade_anims.asm enumeration
dw TradeAnim_AdvanceScriptPointer ; 00
dw TradeAnim_ShowGivemonData ; 01
dw TradeAnim_ShowGetmonData ; 02