Use "battle_anims" and "sprite_anims" for clarity, not just "anims"
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@@ -468,6 +468,6 @@ ReadMonMenuIcon: ; 8eab3
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INCLUDE "data/pokemon/menu_icons.asm"
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INCLUDE "gfx/icon_pointers.asm"
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INCLUDE "data/icon_pointers.asm"
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INCLUDE "gfx/icons.asm"
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