Use "battle_anims" and "sprite_anims" for clarity, not just "anims"

This commit is contained in:
Remy Oukaour
2017-12-26 18:45:04 -05:00
parent b5417fafec
commit 35a3a19fda
132 changed files with 1967 additions and 1969 deletions

View File

@@ -1,5 +1,5 @@
MovementPointers: ; 5075
; entries correspond to macros/movement.asm enumeration
; entries correspond to macros/scripts/movement.asm enumeration
dw Movement_turn_head_down ; 00
dw Movement_turn_head_up ; 01
dw Movement_turn_head_left ; 02