Use "battle_anims" and "sprite_anims" for clarity, not just "anims"
This commit is contained in:
@@ -1,5 +1,5 @@
|
||||
MovementPointers: ; 5075
|
||||
; entries correspond to macros/movement.asm enumeration
|
||||
; entries correspond to macros/scripts/movement.asm enumeration
|
||||
dw Movement_turn_head_down ; 00
|
||||
dw Movement_turn_head_up ; 01
|
||||
dw Movement_turn_head_left ; 02
|
||||
|
Reference in New Issue
Block a user