Use "battle_anims" and "sprite_anims" for clarity, not just "anims"

This commit is contained in:
Remy Oukaour
2017-12-26 18:45:04 -05:00
parent b5417fafec
commit 35a3a19fda
132 changed files with 1967 additions and 1969 deletions

View File

@@ -11,13 +11,13 @@ INCLUDE "macros/tilesets.asm"
INCLUDE "macros/scripts/audio.asm"
INCLUDE "macros/scripts/maps.asm"
INCLUDE "macros/scripts/event.asm"
INCLUDE "macros/scripts/events.asm"
INCLUDE "macros/scripts/text.asm"
INCLUDE "macros/scripts/movement.asm"
INCLUDE "macros/scripts/effect_commands.asm"
INCLUDE "macros/scripts/move_anim.asm"
INCLUDE "macros/scripts/trade_anim.asm"
INCLUDE "macros/scripts/gfx_anim.asm"
INCLUDE "macros/scripts/battle_anims.asm"
INCLUDE "macros/scripts/trade_anims.asm"
INCLUDE "macros/scripts/gfx_anims.asm"
percent EQUS "* $ff / 100"