RGBDS syntax updates (#905)

New MACRO and DEF syntax
This commit is contained in:
vulcandth
2022-06-06 16:25:42 -05:00
committed by GitHub
parent a4d346cc8c
commit 3648afda16
179 changed files with 2546 additions and 2545 deletions

View File

@@ -1,23 +1,23 @@
; sprite_anim_struct members (see macros/wram.asm)
rsreset
SPRITEANIMSTRUCT_INDEX rb ; 0
SPRITEANIMSTRUCT_FRAMESET_ID rb ; 1
SPRITEANIMSTRUCT_ANIM_SEQ_ID rb ; 2
SPRITEANIMSTRUCT_TILE_ID rb ; 3
SPRITEANIMSTRUCT_XCOORD rb ; 4
SPRITEANIMSTRUCT_YCOORD rb ; 5
SPRITEANIMSTRUCT_XOFFSET rb ; 6
SPRITEANIMSTRUCT_YOFFSET rb ; 7
SPRITEANIMSTRUCT_DURATION rb ; 8
SPRITEANIMSTRUCT_DURATIONOFFSET rb ; 9
SPRITEANIMSTRUCT_FRAME rb ; a
SPRITEANIMSTRUCT_JUMPTABLE_INDEX rb ; b
SPRITEANIMSTRUCT_VAR1 rb ; c
SPRITEANIMSTRUCT_VAR2 rb ; d
SPRITEANIMSTRUCT_VAR3 rb ; e
SPRITEANIMSTRUCT_VAR4 rb ; f
SPRITEANIMSTRUCT_LENGTH EQU _RS
NUM_SPRITE_ANIM_STRUCTS EQU 10 ; see wSpriteAnimationStructs
DEF SPRITEANIMSTRUCT_INDEX rb ; 0
DEF SPRITEANIMSTRUCT_FRAMESET_ID rb ; 1
DEF SPRITEANIMSTRUCT_ANIM_SEQ_ID rb ; 2
DEF SPRITEANIMSTRUCT_TILE_ID rb ; 3
DEF SPRITEANIMSTRUCT_XCOORD rb ; 4
DEF SPRITEANIMSTRUCT_YCOORD rb ; 5
DEF SPRITEANIMSTRUCT_XOFFSET rb ; 6
DEF SPRITEANIMSTRUCT_YOFFSET rb ; 7
DEF SPRITEANIMSTRUCT_DURATION rb ; 8
DEF SPRITEANIMSTRUCT_DURATIONOFFSET rb ; 9
DEF SPRITEANIMSTRUCT_FRAME rb ; a
DEF SPRITEANIMSTRUCT_JUMPTABLE_INDEX rb ; b
DEF SPRITEANIMSTRUCT_VAR1 rb ; c
DEF SPRITEANIMSTRUCT_VAR2 rb ; d
DEF SPRITEANIMSTRUCT_VAR3 rb ; e
DEF SPRITEANIMSTRUCT_VAR4 rb ; f
DEF SPRITEANIMSTRUCT_LENGTH EQU _RS
DEF NUM_SPRITE_ANIM_STRUCTS EQU 10 ; see wSpriteAnimationStructs
; wSpriteAnimDict keys (see wram.asm)
; UnusedSpriteAnimGFX indexes (see data/sprite_anims/unused_gfx.asm)
@@ -28,10 +28,10 @@ NUM_SPRITE_ANIM_STRUCTS EQU 10 ; see wSpriteAnimationStructs
const SPRITE_ANIM_DICT_GS_SPLASH ; 6
const SPRITE_ANIM_DICT_SLOTS ; 7
const SPRITE_ANIM_DICT_ARROW_CURSOR ; 8
NUM_SPRITE_ANIM_GFX EQU const_value
DEF NUM_SPRITE_ANIM_GFX EQU const_value
; wSpriteAnimDict size (see wram.asm)
NUM_SPRITEANIMDICT_ENTRIES EQU 10
DEF NUM_SPRITEANIMDICT_ENTRIES EQU 10
; SpriteAnimSeqData indexes (see data/sprite_anims/sequences.asm)
const_def
@@ -80,7 +80,7 @@ NUM_SPRITEANIMDICT_ENTRIES EQU 10
const SPRITE_ANIM_INDEX_INTRO_UNOWN_F ; 2a
const SPRITE_ANIM_INDEX_INTRO_SUICUNE_AWAY ; 2b
const SPRITE_ANIM_INDEX_CELEBI ; 2c
NUM_SPRITE_ANIM_INDEXES EQU const_value
DEF NUM_SPRITE_ANIM_INDEXES EQU const_value
; DoAnimFrame.Jumptable indexes (see engine/gfx/sprite_anims.asm)
const_def
@@ -119,7 +119,7 @@ NUM_SPRITE_ANIM_INDEXES EQU const_value
const SPRITE_ANIM_SEQ_INTRO_UNOWN ; 20
const SPRITE_ANIM_SEQ_INTRO_UNOWN_F ; 21
const SPRITE_ANIM_SEQ_INTRO_SUICUNE_AWAY ; 22
NUM_SPRITE_ANIM_SEQS EQU const_value
DEF NUM_SPRITE_ANIM_SEQS EQU const_value
; SpriteAnimFrameData indexes (see data/sprite_anims/framesets.asm)
const_def
@@ -189,7 +189,7 @@ NUM_SPRITE_ANIM_SEQS EQU const_value
const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F ; 3f
const SPRITE_ANIM_FRAMESET_CELEBI_LEFT ; 40
const SPRITE_ANIM_FRAMESET_CELEBI_RIGHT ; 41
NUM_SPRITE_ANIM_FRAMESETS EQU const_value
DEF NUM_SPRITE_ANIM_FRAMESETS EQU const_value
; SpriteAnimOAMData indexes (see data/sprite_anims/oam.asm)
const_def
@@ -333,4 +333,4 @@ NUM_SPRITE_ANIM_FRAMESETS EQU const_value
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_9 ; 89
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_10 ; 8a
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_11 ; 8b
NUM_SPRITE_ANIM_OAMSETS EQU const_value
DEF NUM_SPRITE_ANIM_OAMSETS EQU const_value