RGBDS syntax updates (#905)

New MACRO and DEF syntax
This commit is contained in:
vulcandth
2022-06-06 16:25:42 -05:00
committed by GitHub
parent a4d346cc8c
commit 3648afda16
179 changed files with 2546 additions and 2545 deletions

View File

@@ -104,11 +104,11 @@
const SPRITE_ENTEI ; 64
const SPRITE_RAIKOU ; 65
const SPRITE_STANDING_YOUNGSTER ; 66
NUM_OVERWORLD_SPRITES EQU const_value - 1
DEF NUM_OVERWORLD_SPRITES EQU const_value - 1
; SpriteMons indexes (see data/sprites/sprite_mons.asm)
const_next $80
SPRITE_POKEMON EQU const_value
DEF SPRITE_POKEMON EQU const_value
const SPRITE_UNOWN ; 80
const SPRITE_GEODUDE ; 81
const SPRITE_GROWLITHE ; 82
@@ -144,7 +144,7 @@ SPRITE_POKEMON EQU const_value
const SPRITE_GYARADOS ; a0
const SPRITE_LUGIA ; a1
const SPRITE_HO_OH ; a2
NUM_POKEMON_SPRITES EQU const_value - SPRITE_POKEMON
DEF NUM_POKEMON_SPRITES EQU const_value - SPRITE_POKEMON
; special GetMonSprite values (see engine/overworld/overworld.asm)
const_next $e0
@@ -153,7 +153,7 @@ NUM_POKEMON_SPRITES EQU const_value - SPRITE_POKEMON
; wVariableSprites indexes (see wram.asm)
const_next $f0
SPRITE_VARS EQU const_value
DEF SPRITE_VARS EQU const_value
const SPRITE_CONSOLE ; f0
const SPRITE_DOLL_1 ; f1
const SPRITE_DOLL_2 ; f2