RGBDS syntax updates (#905)

New MACRO and DEF syntax
This commit is contained in:
vulcandth
2022-06-06 16:25:42 -05:00
committed by GitHub
parent a4d346cc8c
commit 3648afda16
179 changed files with 2546 additions and 2545 deletions

View File

@@ -1,11 +1,11 @@
; TrainerClassAttributes struct members (see data/trainers/attributes.asm)
rsreset
TRNATTR_ITEM1 rb ; 0
TRNATTR_ITEM2 rb ; 1
TRNATTR_BASEMONEY rb ; 2
TRNATTR_AI_MOVE_WEIGHTS rw ; 3
TRNATTR_AI_ITEM_SWITCH rw ; 5
NUM_TRAINER_ATTRIBUTES EQU _RS
DEF TRNATTR_ITEM1 rb ; 0
DEF TRNATTR_ITEM2 rb ; 1
DEF TRNATTR_BASEMONEY rb ; 2
DEF TRNATTR_AI_MOVE_WEIGHTS rw ; 3
DEF TRNATTR_AI_ITEM_SWITCH rw ; 5
DEF NUM_TRAINER_ATTRIBUTES EQU _RS
; TRNATTR_AI_MOVE_WEIGHTS bit flags (wEnemyTrainerAIFlags)
; AIScoringPointers indexes (see engine/battle/ai/move.asm)
@@ -20,7 +20,7 @@ NUM_TRAINER_ATTRIBUTES EQU _RS
shift_const AI_CAUTIOUS
shift_const AI_STATUS
shift_const AI_RISKY
NO_AI EQU 0
DEF NO_AI EQU 0
; TRNATTR_AI_ITEM_SWITCH bit flags
const_def
@@ -32,12 +32,12 @@ NO_AI EQU 0
const UNKNOWN_USE_F ; 5
const CONTEXT_USE_F ; 6
SWITCH_OFTEN EQU 1 << SWITCH_OFTEN_F
SWITCH_RARELY EQU 1 << SWITCH_RARELY_F
SWITCH_SOMETIMES EQU 1 << SWITCH_SOMETIMES_F
ALWAYS_USE EQU 1 << ALWAYS_USE_F
UNKNOWN_USE EQU 1 << UNKNOWN_USE_F
CONTEXT_USE EQU 1 << CONTEXT_USE_F
DEF SWITCH_OFTEN EQU 1 << SWITCH_OFTEN_F
DEF SWITCH_RARELY EQU 1 << SWITCH_RARELY_F
DEF SWITCH_SOMETIMES EQU 1 << SWITCH_SOMETIMES_F
DEF ALWAYS_USE EQU 1 << ALWAYS_USE_F
DEF UNKNOWN_USE EQU 1 << UNKNOWN_USE_F
DEF CONTEXT_USE EQU 1 << CONTEXT_USE_F
; TrainerTypes indexes (see engine/battle/read_trainer_party.asm)
const_def