Revise some constant definitions

This commit is contained in:
Rangi
2021-03-16 17:53:42 -04:00
parent 52bcd78290
commit 3684296583
27 changed files with 91 additions and 80 deletions

View File

@@ -41,15 +41,15 @@ BASE_AI_SWITCH_SCORE EQU 10
NUM_LEVEL_STATS EQU const_value
; move struct members (see data/moves/moves.asm)
const_def
const MOVE_ANIM ; 0
const MOVE_EFFECT ; 1
const MOVE_POWER ; 2
const MOVE_TYPE ; 3
const MOVE_ACC ; 4
const MOVE_PP ; 5
const MOVE_CHANCE ; 6
MOVE_LENGTH EQU const_value
rsreset
MOVE_ANIM rb ; 0
MOVE_EFFECT rb ; 1
MOVE_POWER rb ; 2
MOVE_TYPE rb ; 3
MOVE_ACC rb ; 4
MOVE_PP rb ; 5
MOVE_CHANCE rb ; 6
MOVE_LENGTH EQU _RS
; stat constants
; indexes for:
@@ -97,7 +97,7 @@ SPDSPCDV_SHINY EQU $AA
const BATTLETYPE_CELEBI
const BATTLETYPE_SUICUNE
; BattleVarPairs indexes (see home/battle.asm)
; BattleVarPairs indexes (see home/battle_vars.asm)
const_def
const BATTLE_VARS_SUBSTATUS1
const BATTLE_VARS_SUBSTATUS2
@@ -122,7 +122,7 @@ SPDSPCDV_SHINY EQU $AA
const BATTLE_VARS_LAST_MOVE_OPP
NUM_BATTLE_VARS EQU const_value
; BattleVarLocations indexes (see home/battle.asm)
; BattleVarLocations indexes (see home/battle_vars.asm)
const_def
const PLAYER_SUBSTATUS_1
const ENEMY_SUBSTATUS_1