Revise some constant definitions

This commit is contained in:
Rangi
2021-03-16 17:53:42 -04:00
parent 52bcd78290
commit 3684296583
27 changed files with 91 additions and 80 deletions

View File

@@ -1,10 +1,10 @@
; name lengths
NAME_LENGTH EQU 11
PLAYER_NAME_LENGTH EQU 8
BOX_NAME_LENGTH EQU 9
MON_NAME_LENGTH EQU 11
MOVE_NAME_LENGTH EQU 13
ITEM_NAME_LENGTH EQU 13
NAME_LENGTH EQU 11
PLAYER_NAME_LENGTH EQU 8
BOX_NAME_LENGTH EQU 9
MON_NAME_LENGTH EQU 11
MOVE_NAME_LENGTH EQU 13
ITEM_NAME_LENGTH EQU 13
TRAINER_CLASS_NAME_LENGTH EQU 13
NAME_LENGTH_JAPANESE EQU 6
@@ -30,6 +30,9 @@ TEXTBOX_INNERX EQU TEXTBOX_X + 1
TEXTBOX_Y EQU SCREEN_HEIGHT - TEXTBOX_HEIGHT
TEXTBOX_INNERY EQU TEXTBOX_Y + 2
; see gfx/frames/*.png
TEXTBOX_FRAME_TILES EQU 6
; PrintNum bit flags
const_def 5
const PRINTNUM_MONEY_F ; 5
@@ -37,9 +40,9 @@ TEXTBOX_INNERY EQU TEXTBOX_Y + 2
const PRINTNUM_LEADINGZEROS_F ; 7
; PrintNum arguments (see engine/math/print_num.asm)
PRINTNUM_MONEY EQU 1 << PRINTNUM_MONEY_F
PRINTNUM_LEFTALIGN EQU 1 << PRINTNUM_LEFTALIGN_F
PRINTNUM_LEADINGZEROS EQU 1 << PRINTNUM_LEADINGZEROS_F
PRINTNUM_MONEY EQU 1 << PRINTNUM_MONEY_F
PRINTNUM_LEFTALIGN EQU 1 << PRINTNUM_LEFTALIGN_F
PRINTNUM_LEADINGZEROS EQU 1 << PRINTNUM_LEADINGZEROS_F
; character sets (see charmap.asm)
FIRST_REGULAR_TEXT_CHAR EQU $60