Restore macros/legacy.asm, and address some feedback on hardware.inc
This commit is contained in:
@@ -1 +1,536 @@
|
||||
; Legacy support for old pokecrystal.
|
||||
; Allows porting scripts with as few edits as possible.
|
||||
; Legacy support not in this file can be found by looking for the keyword: "LEGACY"
|
||||
|
||||
; macros/farcall.asm
|
||||
DEF callba EQUS "farcall"
|
||||
DEF callab EQUS "callfar"
|
||||
|
||||
; macros/gfx.asm
|
||||
MACRO dsprite
|
||||
dbsprite \3, \1, \4, \2, \5, \6
|
||||
ENDM
|
||||
|
||||
; macros/data.asm
|
||||
|
||||
MACRO dt
|
||||
bigdt \1
|
||||
ENDM
|
||||
|
||||
MACRO dd
|
||||
bigdd \1
|
||||
ENDM
|
||||
|
||||
MACRO dbbw
|
||||
db \1, \2
|
||||
dw \3
|
||||
ENDM
|
||||
|
||||
MACRO dbww
|
||||
db \1
|
||||
dw \2, \3
|
||||
ENDM
|
||||
|
||||
MACRO dbwww
|
||||
db \1
|
||||
dw \2, \3, \4
|
||||
ENDM
|
||||
|
||||
; macros/scripts/audio.asm
|
||||
DEF __ EQU 0
|
||||
DEF CC EQU 13
|
||||
|
||||
MACRO musicheader
|
||||
channel_count \1
|
||||
channel \2, \3
|
||||
ENDM
|
||||
|
||||
MACRO sound
|
||||
note \1, \2
|
||||
db \3
|
||||
dw \4
|
||||
ENDM
|
||||
|
||||
MACRO noise
|
||||
note \1, \2
|
||||
db \3
|
||||
db \4
|
||||
ENDM
|
||||
|
||||
MACRO notetype
|
||||
if _NARG >= 2
|
||||
note_type \1, \2 >> 4, \2 & $0f
|
||||
else
|
||||
note_type \1
|
||||
endc
|
||||
ENDM
|
||||
|
||||
MACRO pitchoffset
|
||||
transpose \1, \2 - 1
|
||||
ENDM
|
||||
|
||||
DEF dutycycle EQUS "duty_cycle"
|
||||
|
||||
MACRO intensity
|
||||
volume_envelope \1 >> 4, \1 & $0f
|
||||
ENDM
|
||||
|
||||
MACRO soundinput
|
||||
pitch_sweep \1 >> 4, \1 & $0f
|
||||
ENDM
|
||||
|
||||
DEF unknownmusic0xde EQUS "sound_duty"
|
||||
MACRO sound_duty
|
||||
db duty_cycle_pattern_cmd
|
||||
if _NARG == 4
|
||||
db \1 | (\2 << 2) | (\3 << 4) | (\4 << 6)
|
||||
else
|
||||
db \1
|
||||
endc
|
||||
ENDM
|
||||
|
||||
DEF togglesfx EQUS "toggle_sfx"
|
||||
|
||||
MACRO slidepitchto
|
||||
pitch_slide \1, (8 - \2), \3
|
||||
ENDM
|
||||
|
||||
DEF togglenoise EQUS "toggle_noise"
|
||||
|
||||
MACRO panning
|
||||
force_stereo_panning ((\1 >> 4) & 1), (\1 & 1)
|
||||
ENDM
|
||||
|
||||
DEF tone EQUS "pitch_offset"
|
||||
DEF restartchannel EQUS "restart_channel"
|
||||
DEF newsong EQUS "new_song"
|
||||
DEF sfxpriorityon EQUS "sfx_priority_on"
|
||||
DEF sfxpriorityoff EQUS "sfx_priority_off"
|
||||
|
||||
MACRO stereopanning
|
||||
stereo_panning ((\1 >> 4) & 1), (\1 & 1)
|
||||
ENDM
|
||||
|
||||
DEF sfxtogglenoise EQUS "sfx_toggle_noise"
|
||||
DEF setcondition EQUS "set_condition"
|
||||
DEF jumpif EQUS "sound_jump_if"
|
||||
DEF jumpchannel EQUS "sound_jump"
|
||||
DEF loopchannel EQUS "sound_loop"
|
||||
DEF callchannel EQUS "sound_call"
|
||||
DEF endchannel EQUS "sound_ret"
|
||||
|
||||
; macros/scripts/events.asm
|
||||
|
||||
DEF checkmorn EQUS "checktime MORN"
|
||||
DEF checkday EQUS "checktime DAY"
|
||||
DEF checknite EQUS "checktime NITE"
|
||||
|
||||
DEF jump EQUS "sjump"
|
||||
DEF farjump EQUS "farsjump"
|
||||
DEF priorityjump EQUS "sdefer"
|
||||
DEF prioritysjump EQUS "sdefer"
|
||||
DEF ptcall EQUS "memcall"
|
||||
DEF ptjump EQUS "memjump"
|
||||
DEF ptpriorityjump EQUS "stopandsjump"
|
||||
DEF ptcallasm EQUS "memcallasm"
|
||||
|
||||
DEF if_equal EQUS "ifequal"
|
||||
DEF if_not_equal EQUS "ifnotequal"
|
||||
DEF if_greater_than EQUS "ifgreater"
|
||||
DEF if_less_than EQUS "ifless"
|
||||
DEF end_all EQUS "endall"
|
||||
DEF return EQUS "endcallback"
|
||||
DEF reloadandreturn EQUS "reloadend"
|
||||
|
||||
DEF checkmaptriggers EQUS "checkmapscene"
|
||||
DEF domaptrigger EQUS "setmapscene"
|
||||
DEF checktriggers EQUS "checkscene"
|
||||
DEF dotrigger EQUS "setscene"
|
||||
|
||||
DEF faceperson EQUS "faceobject"
|
||||
DEF moveperson EQUS "moveobject"
|
||||
DEF writepersonxy EQUS "writeobjectxy"
|
||||
DEF spriteface EQUS "turnobject"
|
||||
DEF objectface EQUS "turnobject"
|
||||
DEF applymovement2 EQUS "applymovementlasttalked"
|
||||
|
||||
DEF writebyte EQUS "setval"
|
||||
DEF addvar EQUS "addval"
|
||||
DEF copybytetovar EQUS "readmem"
|
||||
DEF copyvartobyte EQUS "writemem"
|
||||
DEF checkcode EQUS "readvar"
|
||||
DEF writevarcode EQUS "writevar"
|
||||
DEF writecode EQUS "loadvar"
|
||||
|
||||
DEF MEM_BUFFER_0 EQUS "STRING_BUFFER_3"
|
||||
DEF MEM_BUFFER_1 EQUS "STRING_BUFFER_4"
|
||||
DEF MEM_BUFFER_2 EQUS "STRING_BUFFER_5"
|
||||
|
||||
DEF vartomem EQUS "getnum"
|
||||
DEF mapnametotext EQUS "getcurlandmarkname"
|
||||
DEF readcoins EQUS "getcoins"
|
||||
|
||||
MACRO pokenamemem
|
||||
getmonname \2, \1
|
||||
ENDM
|
||||
|
||||
MACRO itemtotext
|
||||
getitemname \2, \1
|
||||
ENDM
|
||||
|
||||
MACRO landmarktotext
|
||||
getlandmarkname \2, \1
|
||||
ENDM
|
||||
|
||||
MACRO trainertotext
|
||||
gettrainername \3, \1, \2
|
||||
ENDM
|
||||
|
||||
MACRO trainerclassname
|
||||
gettrainerclassname \2, \1
|
||||
ENDM
|
||||
|
||||
MACRO name
|
||||
getname \3, \1, \2
|
||||
ENDM
|
||||
|
||||
MACRO stringtotext
|
||||
getstring \2, \1
|
||||
ENDM
|
||||
|
||||
MACRO readmoney
|
||||
getmoney \2, \1
|
||||
ENDM
|
||||
|
||||
DEF RAM2MEM EQUS "getnum"
|
||||
DEF loadfont EQUS "opentext"
|
||||
DEF loadmenudata EQUS "loadmenu"
|
||||
DEF loadmenuheader EQUS "loadmenu"
|
||||
DEF writebackup EQUS "closewindow"
|
||||
DEF interpretmenu EQUS "_2dmenu"
|
||||
DEF interpretmenu2 EQUS "verticalmenu"
|
||||
DEF buttonsound EQUS "promptbutton"
|
||||
DEF battlecheck EQUS "randomwildmon"
|
||||
DEF loadtrainerdata EQUS "loadtemptrainer"
|
||||
DEF loadpokedata EQUS "loadwildmon"
|
||||
DEF returnafterbattle EQUS "reloadmapafterbattle"
|
||||
DEF refreshscreen EQUS "reanchormap"
|
||||
DEF reloadmappart EQUS "refreshmap"
|
||||
DEF trainerstatus EQUS "trainerflagaction"
|
||||
DEF talkaftercancel EQUS "endifjustbattled"
|
||||
DEF talkaftercheck EQUS "checkjustbattled"
|
||||
DEF playrammusic EQUS "encountermusic"
|
||||
DEF reloadmapmusic EQUS "dontrestartmapmusic"
|
||||
DEF resetfuncs EQUS "endall"
|
||||
DEF storetext EQUS "battletowertext"
|
||||
DEF displaylocation EQUS "landmarktotext"
|
||||
DEF givepokeitem EQUS "givepokemail"
|
||||
DEF checkpokeitem EQUS "checkpokemail"
|
||||
DEF passtoengine EQUS "autoinput"
|
||||
DEF verbosegiveitem2 EQUS "verbosegiveitemvar"
|
||||
DEF loadbytec2cf EQUS "writeunusedbyte"
|
||||
DEF writeunusedbytebuffer EQUS "writeunusedbyte"
|
||||
|
||||
; macros/scripts/maps.asm
|
||||
|
||||
MACRO mapconst
|
||||
map_const \1, \3, \2
|
||||
ENDM
|
||||
|
||||
DEF maptrigger EQUS "scene_script"
|
||||
|
||||
MACRO warp_def
|
||||
warp_event \2, \1, \4, \3
|
||||
ENDM
|
||||
|
||||
MACRO xy_trigger
|
||||
coord_event \3, \2, \1, \5
|
||||
ENDM
|
||||
|
||||
MACRO signpost
|
||||
bg_event \2, \1, \3, \4
|
||||
ENDM
|
||||
|
||||
MACRO person_event
|
||||
object_event \3, \2, \1, \4, \5, \6, \7, \8, \9, \<10>, \<11>, \<12>, \<13>
|
||||
ENDM
|
||||
|
||||
DEF PERSONTYPE_SCRIPT EQUS "OBJECTTYPE_SCRIPT"
|
||||
DEF PERSONTYPE_ITEMBALL EQUS "OBJECTTYPE_ITEMBALL"
|
||||
DEF PERSONTYPE_TRAINER EQUS "OBJECTTYPE_TRAINER"
|
||||
|
||||
DEF SCENE_DEFAULT EQU 0
|
||||
DEF SCENE_FINISHED EQU 1
|
||||
|
||||
; macros/scripts/movement.asm
|
||||
|
||||
DEF show_person EQUS "show_object"
|
||||
DEF hide_person EQUS "hide_object"
|
||||
DEF remove_person EQUS "remove_object"
|
||||
|
||||
DEF turn_head_down EQUS "turn_head DOWN"
|
||||
DEF turn_head_up EQUS "turn_head UP"
|
||||
DEF turn_head_left EQUS "turn_head LEFT"
|
||||
DEF turn_head_right EQUS "turn_head RIGHT"
|
||||
DEF turn_step_down EQUS "turn_step DOWN"
|
||||
DEF turn_step_up EQUS "turn_step UP"
|
||||
DEF turn_step_left EQUS "turn_step LEFT"
|
||||
DEF turn_step_right EQUS "turn_step RIGHT"
|
||||
DEF slow_step_down EQUS "slow_step DOWN"
|
||||
DEF slow_step_up EQUS "slow_step UP"
|
||||
DEF slow_step_left EQUS "slow_step LEFT"
|
||||
DEF slow_step_right EQUS "slow_step RIGHT"
|
||||
DEF step_down EQUS "step DOWN"
|
||||
DEF step_up EQUS "step UP"
|
||||
DEF step_left EQUS "step LEFT"
|
||||
DEF step_right EQUS "step RIGHT"
|
||||
DEF big_step_down EQUS "big_step DOWN"
|
||||
DEF big_step_up EQUS "big_step UP"
|
||||
DEF big_step_left EQUS "big_step LEFT"
|
||||
DEF big_step_right EQUS "big_step RIGHT"
|
||||
DEF slow_slide_step_down EQUS "slow_slide_step DOWN"
|
||||
DEF slow_slide_step_up EQUS "slow_slide_step UP"
|
||||
DEF slow_slide_step_left EQUS "slow_slide_step LEFT"
|
||||
DEF slow_slide_step_right EQUS "slow_slide_step RIGHT"
|
||||
DEF slide_step_down EQUS "slide_step DOWN"
|
||||
DEF slide_step_up EQUS "slide_step UP"
|
||||
DEF slide_step_left EQUS "slide_step LEFT"
|
||||
DEF slide_step_right EQUS "slide_step RIGHT"
|
||||
DEF fast_slide_step_down EQUS "fast_slide_step DOWN"
|
||||
DEF fast_slide_step_up EQUS "fast_slide_step UP"
|
||||
DEF fast_slide_step_left EQUS "fast_slide_step LEFT"
|
||||
DEF fast_slide_step_right EQUS "fast_slide_step RIGHT"
|
||||
DEF turn_away_down EQUS "turn_away DOWN"
|
||||
DEF turn_away_up EQUS "turn_away UP"
|
||||
DEF turn_away_left EQUS "turn_away LEFT"
|
||||
DEF turn_away_right EQUS "turn_away RIGHT"
|
||||
DEF turn_in_down EQUS "turn_in DOWN"
|
||||
DEF turn_in_up EQUS "turn_in UP"
|
||||
DEF turn_in_left EQUS "turn_in LEFT"
|
||||
DEF turn_in_right EQUS "turn_in RIGHT"
|
||||
DEF turn_waterfall_down EQUS "turn_waterfall DOWN"
|
||||
DEF turn_waterfall_up EQUS "turn_waterfall UP"
|
||||
DEF turn_waterfall_left EQUS "turn_waterfall LEFT"
|
||||
DEF turn_waterfall_right EQUS "turn_waterfall RIGHT"
|
||||
DEF slow_jump_step_down EQUS "slow_jump_step DOWN"
|
||||
DEF slow_jump_step_up EQUS "slow_jump_step UP"
|
||||
DEF slow_jump_step_left EQUS "slow_jump_step LEFT"
|
||||
DEF slow_jump_step_right EQUS "slow_jump_step RIGHT"
|
||||
DEF jump_step_down EQUS "jump_step DOWN"
|
||||
DEF jump_step_up EQUS "jump_step UP"
|
||||
DEF jump_step_left EQUS "jump_step LEFT"
|
||||
DEF jump_step_right EQUS "jump_step RIGHT"
|
||||
DEF fast_jump_step_down EQUS "fast_jump_step DOWN"
|
||||
DEF fast_jump_step_up EQUS "fast_jump_step UP"
|
||||
DEF fast_jump_step_left EQUS "fast_jump_step LEFT"
|
||||
DEF fast_jump_step_right EQUS "fast_jump_step RIGHT"
|
||||
|
||||
DEF step_sleep_1 EQUS "step_sleep 1"
|
||||
DEF step_sleep_2 EQUS "step_sleep 2"
|
||||
DEF step_sleep_3 EQUS "step_sleep 3"
|
||||
DEF step_sleep_4 EQUS "step_sleep 4"
|
||||
DEF step_sleep_5 EQUS "step_sleep 5"
|
||||
DEF step_sleep_6 EQUS "step_sleep 6"
|
||||
DEF step_sleep_7 EQUS "step_sleep 7"
|
||||
DEF step_sleep_8 EQUS "step_sleep 8"
|
||||
|
||||
; macros/scripts/text.asm
|
||||
DEF text_from_ram EQUS "text_ram"
|
||||
DEF start_asm EQUS "text_asm"
|
||||
DEF deciram EQUS "text_decimal"
|
||||
DEF interpret_data EQUS "text_pause"
|
||||
DEF limited_interpret_data EQUS "text_dots"
|
||||
DEF link_wait_button EQUS "text_waitbutton"
|
||||
DEF text_linkwaitbutton EQUS "text_waitbutton"
|
||||
DEF text_linkpromptbutton EQUS "text_waitbutton"
|
||||
DEF current_day EQUS "text_today"
|
||||
DEF text_jump EQUS "text_far"
|
||||
|
||||
; macros/scripts/battle_anims.asm
|
||||
DEF anim_enemyfeetobj EQUS "anim_battlergfx_2row"
|
||||
DEF anim_playerheadobj EQUS "anim_battlergfx_1row"
|
||||
DEF anim_clearsprites EQUS "anim_keepsprites"
|
||||
|
||||
; macros/scripts/oam_anims.asm
|
||||
DEF dorestart EQUS "oamrestart"
|
||||
DEF dowait EQUS "oamwait"
|
||||
DEF delanim EQUS "oamdel"
|
||||
|
||||
; macros/scripts/battle_commands.asm
|
||||
DEF checkcurl EQUS "checkrollout"
|
||||
|
||||
; engine/events/std_scripts.asm
|
||||
DEF pokecenternurse EQUS "PokecenterNurseScript"
|
||||
DEF difficultbookshelf EQUS "DifficultBookshelfScript"
|
||||
DEF picturebookshelf EQUS "PictureBookshelfScript"
|
||||
DEF magazinebookshelf EQUS "MagazineBookshelfScript"
|
||||
DEF teamrocketoath EQUS "TeamRocketOathScript"
|
||||
DEF incenseburner EQUS "IncenseBurnerScript"
|
||||
DEF merchandiseshelf EQUS "MerchandiseShelfScript"
|
||||
DEF townmap EQUS "TownMapScript"
|
||||
DEF window EQUS "WindowScript"
|
||||
DEF tv EQUS "TVScript"
|
||||
DEF homepage EQUS "HomepageScript"
|
||||
DEF radio1 EQUS "Radio1Script"
|
||||
DEF radio2 EQUS "Radio2Script"
|
||||
DEF trashcan EQUS "TrashCanScript"
|
||||
DEF strengthboulder EQUS "StrengthBoulderScript"
|
||||
DEF smashrock EQUS "SmashRockScript"
|
||||
DEF pokecentersign EQUS "PokecenterSignScript"
|
||||
DEF martsign EQUS "MartSignScript"
|
||||
DEF goldenrodrockets EQUS "GoldenrodRocketsScript"
|
||||
DEF radiotowerrockets EQUS "RadioTowerRocketsScript"
|
||||
DEF elevatorbutton EQUS "ElevatorButtonScript"
|
||||
DEF daytotext EQUS "DayToTextScript"
|
||||
DEF bugcontestresultswarp EQUS "BugContestResultsWarpScript"
|
||||
DEF bugcontestresults EQUS "BugContestResultsScript"
|
||||
DEF initializeevents EQUS "InitializeEventsScript"
|
||||
DEF asknumber1m EQUS "AskNumber1MScript"
|
||||
DEF asknumber2m EQUS "AskNumber2MScript"
|
||||
DEF registerednumberm EQUS "RegisteredNumberMScript"
|
||||
DEF numberacceptedm EQUS "NumberAcceptedMScript"
|
||||
DEF numberdeclinedm EQUS "NumberDeclinedMScript"
|
||||
DEF phonefullm EQUS "PhoneFullMScript"
|
||||
DEF rematchm EQUS "RematchMScript"
|
||||
DEF giftm EQUS "GiftMScript"
|
||||
DEF packfullm EQUS "PackFullMScript"
|
||||
DEF rematchgiftm EQUS "RematchGiftMScript"
|
||||
DEF asknumber1f EQUS "AskNumber1FScript"
|
||||
DEF asknumber2f EQUS "AskNumber2FScript"
|
||||
DEF registerednumberf EQUS "RegisteredNumberFScript"
|
||||
DEF numberacceptedf EQUS "NumberAcceptedFScript"
|
||||
DEF numberdeclinedf EQUS "NumberDeclinedFScript"
|
||||
DEF phonefullf EQUS "PhoneFullFScript"
|
||||
DEF rematchf EQUS "RematchFScript"
|
||||
DEF giftf EQUS "GiftFScript"
|
||||
DEF packfullf EQUS "PackFullFScript"
|
||||
DEF rematchgiftf EQUS "RematchGiftFScript"
|
||||
DEF gymstatue1 EQUS "GymStatue1Script"
|
||||
DEF gymstatue2 EQUS "GymStatue2Script"
|
||||
DEF receiveitem EQUS "ReceiveItemScript"
|
||||
DEF receivetogepiegg EQUS "ReceiveTogepiEggScript"
|
||||
DEF pcscript EQUS "PCScript"
|
||||
DEF gamecornercoinvendor EQUS "GameCornerCoinVendorScript"
|
||||
DEF happinesschecknpc EQUS "HappinessCheckScript"
|
||||
|
||||
; constants/charmap.asm
|
||||
charmap "%", "<BSP>"
|
||||
charmap "¯", "<WBR>"
|
||||
|
||||
; constants/sprite_constants.asm
|
||||
DEF SPRITE_BUENA EQUS "SPRITE_BEAUTY"
|
||||
|
||||
DEF PAL_NPC_SILVER EQUS "PAL_NPC_EMOTE"
|
||||
DEF PAL_OW_SILVER EQUS "PAL_OW_EMOTE"
|
||||
|
||||
; constants/hardware.inc (formerly constants/hardware_constants.asm)
|
||||
|
||||
DEF MBC3SRamEnable EQU rRAMG
|
||||
DEF MBC3RomBank EQU rROMB0
|
||||
DEF MBC3SRamBank EQU rRAMB
|
||||
DEF MBC3LatchClock EQU rRTCLATCH
|
||||
DEF MBC3RTC EQU rRTCREG
|
||||
|
||||
DEF SRAM_DISABLE EQU RAMG_SRAM_DISABLE
|
||||
DEF SRAM_ENABLE EQU RAMG_SRAM_ENABLE
|
||||
|
||||
DEF RTC_S EQU RAMB_RTC_S
|
||||
DEF RTC_M EQU RAMB_RTC_M
|
||||
DEF RTC_H EQU RAMB_RTC_H
|
||||
DEF RTC_DL EQU RAMB_RTC_DL
|
||||
DEF RTC_DH EQU RAMB_RTC_DH
|
||||
DEF RTC_DH_HI EQU B_RAMB_RTC_DH_HIGH
|
||||
DEF RTC_DH_HALT EQU B_RAMB_RTC_DH_HALT
|
||||
DEF RTC_DH_OVERFLOW EQU B_RAMB_RTC_DH_CARRY
|
||||
|
||||
DEF VBLANK EQU B_IE_VBLANK
|
||||
DEF LCD_STAT EQU B_IE_STAT
|
||||
DEF TIMER EQU B_IE_TIMER
|
||||
DEF SERIAL EQU B_IE_SERIAL
|
||||
DEF JOYPAD EQU B_IE_JOYPAD
|
||||
|
||||
DEF OAM_TILE_BANK EQU B_OAM_BANK1
|
||||
DEF OAM_OBP_NUM EQU B_OAM_PAL1
|
||||
DEF OAM_X_FLIP EQU B_OAM_XFLIP
|
||||
DEF OAM_Y_FLIP EQU B_OAM_YFLIP
|
||||
DEF OAM_PRIORITY EQU B_OAM_PRIO
|
||||
DEF PALETTE_MASK EQU OAM_PALETTE
|
||||
DEF VRAM_BANK_1 EQU OAM_BANK1
|
||||
DEF OBP_NUM EQU OAM_PAL1
|
||||
DEF X_FLIP EQU OAM_XFLIP
|
||||
DEF Y_FLIP EQU OAM_YFLIP
|
||||
DEF PRIORITY EQU OAM_PRIO
|
||||
|
||||
; these bit flags are reversed in meaning
|
||||
DEF rJOYP_BUTTONS EQU B_JOYP_GET_CTRL_PAD
|
||||
DEF rJOYP_DPAD EQU B_JOYP_GET_BUTTONS
|
||||
|
||||
DEF rSC_ON EQU B_SC_START
|
||||
DEF rSC_CGB EQU B_SC_SPEED
|
||||
DEF rSC_CLOCK EQU B_SC_SOURCE
|
||||
|
||||
DEF rTAC_ON EQU B_TAC_START
|
||||
DEF rTAC_4096_HZ EQU TAC_4KHZ
|
||||
DEF rTAC_262144_HZ EQU TAC_262KHZ
|
||||
DEF rTAC_65536_HZ EQU TAC_65KHZ
|
||||
DEF rTAC_16384_HZ EQU TAC_16KHZ
|
||||
|
||||
DEF rWave_0 EQU rAUD3WAVE_0
|
||||
DEF rWave_1 EQU rAUD3WAVE_1
|
||||
DEF rWave_2 EQU rAUD3WAVE_2
|
||||
DEF rWave_3 EQU rAUD3WAVE_3
|
||||
DEF rWave_4 EQU rAUD3WAVE_4
|
||||
DEF rWave_5 EQU rAUD3WAVE_5
|
||||
DEF rWave_6 EQU rAUD3WAVE_6
|
||||
DEF rWave_7 EQU rAUD3WAVE_7
|
||||
DEF rWave_8 EQU rAUD3WAVE_8
|
||||
DEF rWave_9 EQU rAUD3WAVE_9
|
||||
DEF rWave_a EQU rAUD3WAVE_A
|
||||
DEF rWave_b EQU rAUD3WAVE_B
|
||||
DEF rWave_c EQU rAUD3WAVE_C
|
||||
DEF rWave_d EQU rAUD3WAVE_D
|
||||
DEF rWave_e EQU rAUD3WAVE_E
|
||||
DEF rWave_f EQU rAUD3WAVE_F
|
||||
|
||||
DEF rLCDC_BG_PRIORITY EQU B_LCDC_PRIO
|
||||
DEF rLCDC_SPRITES_ENABLE EQU B_LCDC_OBJS
|
||||
DEF rLCDC_SPRITE_SIZE EQU B_LCDC_OBJ_SIZE
|
||||
DEF rLCDC_BG_TILEMAP EQU B_LCDC_BG_MAP
|
||||
DEF rLCDC_TILE_DATA EQU B_LCDC_BLOCKS
|
||||
DEF rLCDC_WINDOW_ENABLE EQU B_LCDC_WINDOW
|
||||
DEF rLCDC_WINDOW_TILEMAP EQU B_LCDC_WIN_MAP
|
||||
DEF rLCDC_ENABLE EQU B_LCDC_ENABLE
|
||||
|
||||
DEF rLCDMODE EQU rSYS
|
||||
|
||||
DEF KEY1_PREPARE EQU B_SPD_PREPARE
|
||||
DEF KEY1_DBLSPEED EQU B_SPD_DOUBLE
|
||||
|
||||
DEF rBLCK EQU rBANK
|
||||
|
||||
DEF rRP_LED_ON EQU B_RP_LED_ON
|
||||
DEF rRP_RECEIVING EQU B_RP_DATA_IN
|
||||
DEF rRP_ENABLE_READ_MASK EQU RP_ENABLE
|
||||
|
||||
DEF rBGPI_AUTO_INCREMENT EQU B_BGPI_AUTOINC
|
||||
|
||||
DEF rOBPI_AUTO_INCREMENT EQU B_OBPI_AUTOINC
|
||||
|
||||
; constants/gfx_constants.asm
|
||||
|
||||
DEF LEN_1BPP_TILE EQU TILE_1BPP_SIZE
|
||||
DEF LEN_2BPP_TILE EQU TILE_SIZE
|
||||
|
||||
DEF NUM_PAL_COLORS EQU PAL_COLORS
|
||||
DEF PAL_COLOR_SIZE EQU COLOR_SIZE
|
||||
DEF PALETTE_SIZE EQU PAL_SIZE
|
||||
|
||||
DEF BG_MAP_WIDTH EQU TILEMAP_WIDTH
|
||||
DEF BG_MAP_HEIGHT EQU TILEMAP_HEIGHT
|
||||
|
||||
DEF SPRITEOAMSTRUCT_YCOORD EQU OAMA_Y
|
||||
DEF SPRITEOAMSTRUCT_XCOORD EQU OAMA_X
|
||||
DEF SPRITEOAMSTRUCT_TILE_ID EQU OAMA_TILEID
|
||||
DEF SPRITEOAMSTRUCT_ATTRIBUTES EQU OAMA_FLAGS
|
||||
DEF SPRITEOAMSTRUCT_LENGTH EQU OBJ_SIZE
|
||||
DEF NUM_SPRITE_OAM_STRUCTS EQU OAM_COUNT
|
||||
|
Reference in New Issue
Block a user