Battle Anim Object struct constants

This commit is contained in:
PikalaxALT
2015-12-23 14:00:29 -05:00
parent ddc05ec8dd
commit 3893feb835
19 changed files with 1323 additions and 1254 deletions

View File

@@ -1,11 +1,11 @@
Predef_StartBattle: ; 8c20f
call Function8c26d
ld a, [rBGP]
ld [wcfc7], a
ld [wBGP], a
ld a, [rOBP0]
ld [wcfc8], a
ld [wOBP0], a
ld a, [rOBP1]
ld [wcfc9], a
ld [wOBP1], a
call DelayFrame
ld hl, hVBlank
ld a, [hl]
@@ -35,7 +35,7 @@ Predef_StartBattle: ; 8c20f
ld [rSVBK], a
ld a, %11111111
ld [wcfc7], a
ld [wBGP], a
call DmgToCgbBGPals
call DelayFrame
xor a
@@ -278,7 +278,7 @@ StartTrainerBattle_Flash: ; 8c3ab (23:43ab)
ld a, [hl]
cp %00000001
jr z, .done
ld [wcfc7], a
ld [wBGP], a
call DmgToCgbBGPals
and a
ret