More enumeration of constants, more annotations of scripts.
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@@ -41,22 +41,22 @@ ENDM
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spawn BLACKTHORN, BLACKTHORN_CITY, 21, 30
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spawn MT_SILVER, SILVER_CAVE_OUTSIDE, 23, 20
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spawn FAST_SHIP, FAST_SHIP_CABINS_SW_SSW_NW, 6, 2
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const_value = -1
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spawn N_A, N_A, -1, -1
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db -1, -1, -1, -1
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const NUM_SPAWNS
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NUM_SPAWNS EQU const_value
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LoadSpawnPoint: ; 1531f
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; loads the spawn point in wd001
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push hl
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push de
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ld a, [wd001]
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cp -1
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jr z, .asm_15341
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cp SPAWN_N_A
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jr z, .spawn_n_a
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ld l, a
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ld h, 0
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add hl, hl
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add hl, hl
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add_n_times hl, hl, 2 ; multiply hl by 4
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ld de, SpawnPoints
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add hl, de
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ld a, [hli]
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@@ -67,7 +67,7 @@ LoadSpawnPoint: ; 1531f
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ld [XCoord], a
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ld a, [hli]
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ld [YCoord], a
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.asm_15341
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.spawn_n_a
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pop de
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pop hl
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ret
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@@ -75,32 +75,33 @@ LoadSpawnPoint: ; 1531f
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IsSpawnPoint: ; 15344
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; Checks if the map loaded in de is a spawn point. Returns carry if it's a spawn point.
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ld hl, SpawnPoints
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ld c, 0
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.asm_15349
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.loop
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ld a, [hl]
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cp -1
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jr z, .asm_1535f
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cp SPAWN_N_A
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jr z, .nope
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cp d
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jr nz, .asm_15356
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jr nz, .next
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inc hl
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ld a, [hld]
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cp e
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jr z, .asm_15361
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jr z, .yes
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.asm_15356
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.next
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push bc
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ld bc, 4
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add hl, bc
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pop bc
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inc c
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jr .asm_15349
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jr .loop
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.asm_1535f
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.nope
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and a
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ret
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.asm_15361
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.yes
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scf
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ret
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; 15363
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