More enumeration of constants, more annotations of scripts.
This commit is contained in:
278
maps/ElmsLab.asm
278
maps/ElmsLab.asm
@@ -15,10 +15,10 @@ ElmsLab_MapScriptHeader:
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; callbacks
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dbw 2, UnknownScript_0x78b83
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dbw 2, ElmsLab_PutElmAtLaptop
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UnknownScript_0x78b7a:
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priorityjump UnknownScript_0x78b8c
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priorityjump ElmsLab_AutowalkUpToElm
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end
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UnknownScript_0x78b7e:
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@@ -36,50 +36,50 @@ UnknownScript_0x78b81:
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UnknownScript_0x78b82:
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end
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UnknownScript_0x78b83:
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ElmsLab_PutElmAtLaptop:
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checktriggers
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iftrue UnknownScript_0x78b8b
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iftrue .Skip
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moveperson $2, $3, $4
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UnknownScript_0x78b8b:
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.Skip:
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return
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UnknownScript_0x78b8c:
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applymovement $0, MovementData_0x78f67
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showemote $0, $2, 15
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ElmsLab_AutowalkUpToElm:
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applymovement $0, ElmsLab_WalkUpToElmMovement
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showemote EMOTE_SHOCK, $2, 15
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spriteface $2, RIGHT
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loadfont
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writetext UnknownText_0x78fb6
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UnknownScript_0x78b9b:
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writetext ElmText_Intro
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ElmsLab_RefuseLoop:
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yesorno
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iftrue UnknownScript_0x78ba5
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writetext UnknownText_0x7911a
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jump UnknownScript_0x78b9b
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iftrue ElmsLab_ElmGetsEmail
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writetext ElmText_Refused
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jump ElmsLab_RefuseLoop
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UnknownScript_0x78ba5:
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writetext UnknownText_0x790fa
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ElmsLab_ElmGetsEmail:
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writetext ElmText_Accepted
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keeptextopen
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writetext UnknownText_0x7913a
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writetext ElmText_ResearchAmbitions
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closetext
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loadmovesprites
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playsound SFX_GLASS_TING
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pause 30
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showemote $0, $2, 10
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showemote EMOTE_SHOCK, $2, 10
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spriteface $2, DOWN
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loadfont
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writetext UnknownText_0x791ae
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writetext ElmText_GotAnEmail
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closetext
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loadmovesprites
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loadfont
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spriteface $2, RIGHT
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writetext UnknownText_0x791df
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writetext ElmText_MissionFromMrPokemon
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closetext
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loadmovesprites
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applymovement $2, MovementData_0x78fa0
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applymovement $2, ElmsLab_ElmToDefaultPositionMovement1
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spriteface $0, UP
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applymovement $2, MovementData_0x78fa2
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applymovement $2, ElmsLab_ElmToDefaultPositionMovement2
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spriteface $0, RIGHT
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loadfont
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writetext UnknownText_0x792ff
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writetext ElmText_ChooseAPokemon
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closetext
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dotrigger $1
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loadmovesprites
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@@ -89,21 +89,21 @@ ProfElmScript:
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faceplayer
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loadfont
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checkevent EVENT_GOT_SS_TICKET_FROM_ELM
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iftrue UnknownScript_0x78bee
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iftrue ElmCheckMasterBall
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checkevent EVENT_BEAT_ELITE_FOUR
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iftrue ElmGiveTicketScript
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UnknownScript_0x78bee:
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ElmCheckMasterBall:
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checkevent EVENT_GOT_MASTER_BALL_FROM_ELM
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iftrue UnknownScript_0x78bfa
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iftrue ElmCheckEverstone
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checkflag ENGINE_RISINGBADGE
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iftrue ElmGiveMasterBallScript
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UnknownScript_0x78bfa:
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ElmCheckEverstone:
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checkevent EVENT_GOT_EVERSTONE_FROM_ELM
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iftrue UnknownScript_0x78e16
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iftrue ElmScript_CallYou
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checkevent EVENT_SHOWED_TOGEPI_TO_ELM
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iftrue UnknownScript_0x78e03
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iftrue ElmGiveEverstoneScript
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checkevent EVENT_TOLD_ELM_ABOUT_TOGEPI_OVER_THE_PHONE
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iffalse UnknownScript_0x78c35
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iffalse ElmCheckTogepiEgg
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writebyte TOGEPI
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special Functionc284
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iftrue ShowElmTogepiScript
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@@ -115,21 +115,21 @@ UnknownScript_0x78bfa:
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loadmovesprites
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end
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UnknownScript_0x78c22:
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ElmEggHatchedScript:
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writebyte TOGEPI
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special Functionc284
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iftrue ShowElmTogepiScript
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writebyte TOGETIC
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special Functionc284
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iftrue ShowElmTogepiScript
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jump UnknownScript_0x78c41
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jump ElmCheckGotEggAgain
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UnknownScript_0x78c35:
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ElmCheckTogepiEgg:
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checkevent EVENT_GOT_TOGEPI_EGG_FROM_ELMS_AIDE
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iffalse UnknownScript_0x78c41
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iffalse ElmCheckGotEggAgain
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checkevent EVENT_TOGEPI_HATCHED
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iftrue UnknownScript_0x78c22
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UnknownScript_0x78c41:
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iftrue ElmEggHatchedScript
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ElmCheckGotEggAgain:
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checkevent EVENT_GOT_TOGEPI_EGG_FROM_ELMS_AIDE ; why are we checking it again?
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iftrue ElmWaitingEggHatchScript
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checkflag ENGINE_ZEPHYRBADGE
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@@ -140,7 +140,7 @@ UnknownScript_0x78c41:
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iftrue ElmAfterTheftScript
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checkevent EVENT_GOT_A_POKEMON_FROM_ELM
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iftrue ElmDescribesMrPokemonScript
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writetext UnknownText_0x79375
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writetext ElmText_LetYourMonBattleIt
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closetext
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loadmovesprites
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end
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@@ -300,15 +300,15 @@ ElmsLabHealingMachine:
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.CanHeal
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writetext ElmsLabHealingMachineText2
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yesorno
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iftrue UnknownScript_0x78d8a
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iftrue ElmsLabHealingMachine_HealParty
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loadmovesprites
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end
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UnknownScript_0x78d8a:
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special Function1060a2
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ElmsLabHealingMachine_HealParty:
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special Mobile_HealParty
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special HealParty
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playmusic MUSIC_NONE
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writebyte $1
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writebyte 1 ; Machine is in Elm's Lab
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special HealMachineAnim
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pause 30
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special RestartMapMusic
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@@ -369,28 +369,28 @@ ShowElmTogepiScript:
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writetext ShowElmTogepiText1
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closetext
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loadmovesprites
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showemote $0, $2, 15
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showemote EMOTE_SHOCK, $2, 15
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setevent EVENT_SHOWED_TOGEPI_TO_ELM
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loadfont
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writetext ShowElmTogepiText2
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keeptextopen
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writetext ShowElmTogepiText3
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keeptextopen
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UnknownScript_0x78e03:
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ElmGiveEverstoneScript:
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writetext ElmGiveEverstoneText1
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keeptextopen
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verbosegiveitem EVERSTONE, 1
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iffalse UnknownScript_0x78e1a
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iffalse ElmScript_NoRoomForEverstone
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writetext ElmGiveEverstoneText2
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closetext
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loadmovesprites
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setevent EVENT_GOT_EVERSTONE_FROM_ELM
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end
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UnknownScript_0x78e16:
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writetext UnknownText_0x79c37
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ElmScript_CallYou:
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writetext ElmText_CallYou
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closetext
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UnknownScript_0x78e1a:
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ElmScript_NoRoomForEverstone:
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loadmovesprites
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end
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@@ -419,95 +419,95 @@ ElmGiveTicketScript:
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ElmJumpBackScript1:
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loadmovesprites
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checkcode VAR_FACING
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if_equal $0, UnknownScript_0x78e6d
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if_equal $1, UnknownScript_0x78e67
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if_equal $2, UnknownScript_0x78e73
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if_equal $3, UnknownScript_0x78e79
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if_equal DOWN, ElmJumpDownScript
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if_equal UP, ElmJumpUpScript
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if_equal LEFT, ElmJumpLeftScript
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if_equal RIGHT, ElmJumpRightScript
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end
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ElmJumpBackScript2:
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loadmovesprites
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checkcode VAR_FACING
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if_equal $0, UnknownScript_0x78e67
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if_equal $1, UnknownScript_0x78e6d
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if_equal $2, UnknownScript_0x78e79
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if_equal $3, UnknownScript_0x78e73
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if_equal DOWN, ElmJumpUpScript
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if_equal UP, ElmJumpDownScript
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if_equal LEFT, ElmJumpRightScript
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if_equal RIGHT, ElmJumpLeftScript
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end
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UnknownScript_0x78e67:
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applymovement $2, MovementData_0x78f90
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ElmJumpUpScript:
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applymovement $2, ElmJumpUpMovement
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loadfont
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end
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UnknownScript_0x78e6d:
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applymovement $2, MovementData_0x78f94
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ElmJumpDownScript:
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applymovement $2, ElmJumpDownMovement
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loadfont
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end
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UnknownScript_0x78e73:
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applymovement $2, MovementData_0x78f98
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ElmJumpLeftScript:
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applymovement $2, ElmJumpLeftMovement
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loadfont
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end
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UnknownScript_0x78e79:
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applymovement $2, MovementData_0x78f9c
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ElmJumpRightScript:
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applymovement $2, ElmJumpRightMovement
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loadfont
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end
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UnknownScript_0x78e7f:
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applymovement $3, MovementData_0x78f7e
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AideScript_WalkPotions1:
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applymovement $3, AideWalksRight1
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spriteface $0, DOWN
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scall UnknownScript_0x78e9d
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applymovement $3, MovementData_0x78f87
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scall AideScript_GivePotions
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applymovement $3, AideWalksLeft1
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end
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UnknownScript_0x78e8e:
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applymovement $3, MovementData_0x78f82
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AideScript_WalkPotions2:
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applymovement $3, AideWalksRight2
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spriteface $0, DOWN
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scall UnknownScript_0x78e9d
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applymovement $3, MovementData_0x78f8b
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scall AideScript_GivePotions
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applymovement $3, AideWalksLeft2
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end
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UnknownScript_0x78e9d:
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AideScript_GivePotions:
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loadfont
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writetext UnknownText_0x79f38
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writetext AideText_GiveYouPotions
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keeptextopen
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verbosegiveitem POTION, 1
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writetext UnknownText_0x79f65
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writetext AideText_AlwaysBusy
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closetext
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loadmovesprites
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dotrigger $2
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end
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UnknownScript_0x78ead:
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applymovement $3, MovementData_0x78f7e
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AideScript_WalkBalls1:
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applymovement $3, AideWalksRight1
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spriteface $0, DOWN
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scall UnknownScript_0x78ecb
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applymovement $3, MovementData_0x78f87
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scall AideScript_GiveYouBalls
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applymovement $3, AideWalksLeft1
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end
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UnknownScript_0x78ebc:
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applymovement $3, MovementData_0x78f82
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AideScript_WalkBalls2:
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applymovement $3, AideWalksRight2
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spriteface $0, DOWN
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scall UnknownScript_0x78ecb
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applymovement $3, MovementData_0x78f8b
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scall AideScript_GiveYouBalls
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applymovement $3, AideWalksLeft2
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end
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UnknownScript_0x78ecb:
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AideScript_GiveYouBalls:
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loadfont
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writetext UnknownText_0x7a078
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writetext AideText_GiveYouBalls
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keeptextopen
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itemtotext POKE_BALL, $1
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scall UnknownScript_0x78ee2
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scall AideScript_ReceiveTheBalls
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giveitem POKE_BALL, $5
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writetext UnknownText_0x7a09a
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writetext AideText_ExplainBalls
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keeptextopen
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itemnotify
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loadmovesprites
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dotrigger $2
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end
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UnknownScript_0x78ee2:
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AideScript_ReceiveTheBalls:
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jumpstd receiveitem
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end
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@@ -515,49 +515,49 @@ ElmsAideScript:
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faceplayer
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loadfont
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checkevent EVENT_GOT_TOGEPI_EGG_FROM_ELMS_AIDE
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iftrue UnknownScript_0x78f0c
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iftrue AideScript_AfterTheft
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checkevent EVENT_GAVE_MYSTERY_EGG_TO_ELM
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iftrue UnknownScript_0x78f06
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iftrue AideScript_ExplainBalls
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checkevent EVENT_GOT_MYSTERY_EGG_FROM_MR_POKEMON
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iftrue UnknownScript_0x78f00
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writetext UnknownText_0x79f65
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iftrue AideScript_TheftTestimony
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writetext AideText_AlwaysBusy
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closetext
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loadmovesprites
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end
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UnknownScript_0x78f00:
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writetext UnknownText_0x79f95
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AideScript_TheftTestimony:
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writetext AideText_TheftTestimony
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closetext
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loadmovesprites
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end
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UnknownScript_0x78f06:
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writetext UnknownText_0x7a09a
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AideScript_ExplainBalls:
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writetext AideText_ExplainBalls
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closetext
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loadmovesprites
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end
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UnknownScript_0x78f0c:
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writetext UnknownText_0x79c65
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AideScript_AfterTheft:
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writetext AideText_AfterTheft
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closetext
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loadmovesprites
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end
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UnknownScript_0x78f12:
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applymovement $0, MovementData_0x78f72
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MeetCopScript2:
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applymovement $0, MeetCopScript2_StepLeft
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MeetCopScript:
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applymovement $0, MovementData_0x78f74
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applymovement $0, MeetCopScript_WalkUp
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CopScript:
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spriteface $7, LEFT
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loadfont
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writetext UnknownText_0x7a0f0
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writetext ElmsLabOfficerText1
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keeptextopen
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special SpecialNameRival
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writetext UnknownText_0x7a1c0
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writetext ElmsLabOfficerText2
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closetext
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loadmovesprites
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applymovement $7, MovementData_0x78f78
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applymovement $7, OfficerLeavesMovement
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disappear $7
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dotrigger $2
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end
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@@ -607,7 +607,7 @@ ElmsLabTrashcan2:
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ElmsLabBookshelf:
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jumpstd difficultbookshelf
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MovementData_0x78f67:
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ElmsLab_WalkUpToElmMovement:
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step_up
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step_up
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step_up
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@@ -622,17 +622,17 @@ MovementData_0x78f70:
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step_up
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step_end
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MovementData_0x78f72:
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MeetCopScript2_StepLeft:
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step_left
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step_end
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MovementData_0x78f74:
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MeetCopScript_WalkUp:
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step_up
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step_up
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turn_head_right
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step_end
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MovementData_0x78f78:
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OfficerLeavesMovement:
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step_down
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step_down
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step_down
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@@ -640,61 +640,61 @@ MovementData_0x78f78:
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step_down
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step_end
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MovementData_0x78f7e:
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AideWalksRight1:
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step_right
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step_right
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turn_head_up
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step_end
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MovementData_0x78f82:
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AideWalksRight2:
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step_right
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step_right
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step_right
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turn_head_up
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step_end
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MovementData_0x78f87:
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AideWalksLeft1:
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step_left
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step_left
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turn_head_down
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step_end
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MovementData_0x78f8b:
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AideWalksLeft2:
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step_left
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step_left
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step_left
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turn_head_down
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step_end
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MovementData_0x78f90:
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ElmJumpUpMovement:
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fix_facing
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big_step_up
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remove_fixed_facing
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step_end
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MovementData_0x78f94:
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ElmJumpDownMovement:
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fix_facing
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big_step_down
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remove_fixed_facing
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step_end
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MovementData_0x78f98:
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ElmJumpLeftMovement:
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fix_facing
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big_step_left
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remove_fixed_facing
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step_end
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MovementData_0x78f9c:
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ElmJumpRightMovement:
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fix_facing
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big_step_right
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remove_fixed_facing
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step_end
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|
||||
MovementData_0x78fa0:
|
||||
ElmsLab_ElmToDefaultPositionMovement1:
|
||||
step_up
|
||||
step_end
|
||||
|
||||
MovementData_0x78fa2:
|
||||
ElmsLab_ElmToDefaultPositionMovement2:
|
||||
step_right
|
||||
step_right
|
||||
step_up
|
||||
@@ -722,7 +722,7 @@ AfterChikoritaMovement:
|
||||
turn_head_up
|
||||
step_end
|
||||
|
||||
UnknownText_0x78fb6:
|
||||
ElmText_Intro:
|
||||
text "ELM: <PLAY_G>!"
|
||||
line "There you are!"
|
||||
|
||||
@@ -761,19 +761,19 @@ UnknownText_0x78fb6:
|
||||
line "caught."
|
||||
done
|
||||
|
||||
UnknownText_0x790fa:
|
||||
ElmText_Accepted:
|
||||
text "Thanks, <PLAY_G>!"
|
||||
|
||||
para "You're a great"
|
||||
line "help!"
|
||||
done
|
||||
|
||||
UnknownText_0x7911a:
|
||||
ElmText_Refused:
|
||||
text "But… Please, I"
|
||||
line "need your help!"
|
||||
done
|
||||
|
||||
UnknownText_0x7913a:
|
||||
ElmText_ResearchAmbitions:
|
||||
text "When I announce my"
|
||||
line "findings, I'm sure"
|
||||
|
||||
@@ -787,7 +787,7 @@ UnknownText_0x7913a:
|
||||
line "it!"
|
||||
done
|
||||
|
||||
UnknownText_0x791ae:
|
||||
ElmText_GotAnEmail:
|
||||
text "Oh, hey! I got an"
|
||||
line "e-mail!"
|
||||
|
||||
@@ -797,7 +797,7 @@ UnknownText_0x791ae:
|
||||
para "Okay…"
|
||||
done
|
||||
|
||||
UnknownText_0x791df:
|
||||
ElmText_MissionFromMrPokemon:
|
||||
text "Hey, listen."
|
||||
|
||||
para "I have an acquain-"
|
||||
@@ -830,7 +830,7 @@ UnknownText_0x791df:
|
||||
line "go in our place?"
|
||||
done
|
||||
|
||||
UnknownText_0x792ff:
|
||||
ElmText_ChooseAPokemon:
|
||||
text "I want you to"
|
||||
line "raise one of the"
|
||||
|
||||
@@ -844,7 +844,7 @@ UnknownText_0x792ff:
|
||||
para "Go on. Pick one!"
|
||||
done
|
||||
|
||||
UnknownText_0x79375:
|
||||
ElmText_LetYourMonBattleIt:
|
||||
text "If a wild #MON"
|
||||
line "appears, let your"
|
||||
cont "#MON battle it!"
|
||||
@@ -1125,13 +1125,13 @@ ElmGiveEverstoneText2:
|
||||
cont "to evolve."
|
||||
done
|
||||
|
||||
UnknownText_0x79c37:
|
||||
ElmText_CallYou:
|
||||
text "ELM: <PLAY_G>, I'll"
|
||||
line "call you if any-"
|
||||
cont "thing comes up."
|
||||
done
|
||||
|
||||
UnknownText_0x79c65:
|
||||
AideText_AfterTheft:
|
||||
text "…sigh… That"
|
||||
line "stolen #MON."
|
||||
|
||||
@@ -1208,25 +1208,25 @@ ElmGiveTicketText2:
|
||||
line "PROF.OAK in KANTO!"
|
||||
done
|
||||
|
||||
UnknownText_0x79f0b:
|
||||
ElmsLabSignpostText_Egg:
|
||||
text "It's the #MON"
|
||||
line "EGG being studied"
|
||||
cont "by PROF.ELM."
|
||||
done
|
||||
|
||||
UnknownText_0x79f38:
|
||||
AideText_GiveYouPotions:
|
||||
text "<PLAY_G>, I want"
|
||||
line "you to have this"
|
||||
cont "for your errand."
|
||||
done
|
||||
|
||||
UnknownText_0x79f65:
|
||||
AideText_AlwaysBusy:
|
||||
text "There are only two"
|
||||
line "of us, so we're"
|
||||
cont "always busy."
|
||||
done
|
||||
|
||||
UnknownText_0x79f95:
|
||||
AideText_TheftTestimony:
|
||||
text "There was a loud"
|
||||
line "noise outside…"
|
||||
|
||||
@@ -1251,14 +1251,14 @@ UnknownText_0x79f95:
|
||||
line "itself."
|
||||
done
|
||||
|
||||
UnknownText_0x7a078:
|
||||
AideText_GiveYouBalls:
|
||||
text "<PLAY_G>!"
|
||||
|
||||
para "Use these on your"
|
||||
line "#DEX quest!"
|
||||
done
|
||||
|
||||
UnknownText_0x7a09a:
|
||||
AideText_ExplainBalls:
|
||||
text "To add to your"
|
||||
line "#DEX, you have"
|
||||
cont "to catch #MON."
|
||||
@@ -1268,7 +1268,7 @@ UnknownText_0x7a09a:
|
||||
cont "to get them."
|
||||
done
|
||||
|
||||
UnknownText_0x7a0f0:
|
||||
ElmsLabOfficerText1:
|
||||
text "I heard a #MON"
|
||||
line "was stolen here…"
|
||||
|
||||
@@ -1289,7 +1289,7 @@ UnknownText_0x7a0f0:
|
||||
line "get his name?"
|
||||
done
|
||||
|
||||
UnknownText_0x7a1c0:
|
||||
ElmsLabOfficerText2:
|
||||
text "OK! So <RIVAL>"
|
||||
line "was his name."
|
||||
|
||||
@@ -1381,11 +1381,11 @@ ElmsLab_MapEventHeader:
|
||||
xy_trigger 1, $6, $4, $0, LabTryToLeaveScript, $0, $0
|
||||
xy_trigger 1, $6, $5, $0, LabTryToLeaveScript, $0, $0
|
||||
xy_trigger 3, $5, $4, $0, MeetCopScript, $0, $0
|
||||
xy_trigger 3, $5, $5, $0, UnknownScript_0x78f12, $0, $0
|
||||
xy_trigger 5, $8, $4, $0, UnknownScript_0x78e7f, $0, $0
|
||||
xy_trigger 5, $8, $5, $0, UnknownScript_0x78e8e, $0, $0
|
||||
xy_trigger 6, $8, $4, $0, UnknownScript_0x78ead, $0, $0
|
||||
xy_trigger 6, $8, $5, $0, UnknownScript_0x78ebc, $0, $0
|
||||
xy_trigger 3, $5, $5, $0, MeetCopScript2, $0, $0
|
||||
xy_trigger 5, $8, $4, $0, AideScript_WalkPotions1, $0, $0
|
||||
xy_trigger 5, $8, $5, $0, AideScript_WalkPotions2, $0, $0
|
||||
xy_trigger 6, $8, $4, $0, AideScript_WalkBalls1, $0, $0
|
||||
xy_trigger 6, $8, $5, $0, AideScript_WalkBalls2, $0, $0
|
||||
|
||||
; signposts
|
||||
db 16
|
||||
|
Reference in New Issue
Block a user