merge conflicts resolved

This commit is contained in:
JimB16
2015-10-19 16:25:15 +02:00
49 changed files with 3435 additions and 3173 deletions

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@@ -1036,13 +1036,13 @@ BattleCommand04: ; 34555
ld a, [hBattleTurn]
and a
jr z, .asm_34570
jr z, .proceed
ld hl, EnemyMonPP
ld de, EnemySubStatus3
ld bc, EnemyTurnsTaken
.asm_34570
.proceed
; If we've gotten this far, this counts as a turn.
ld a, [bc]
@@ -1390,7 +1390,7 @@ BattleCommand_CalcDamageTypeMultiplier: ; 346d2
cp c
jr z, .stab
jr .asm_3473a
jr .SkipStab
.stab
ld hl, CurDamage + 1
@@ -1412,13 +1412,13 @@ BattleCommand_CalcDamageTypeMultiplier: ; 346d2
ld hl, TypeModifier
set 7, [hl]
.asm_3473a
.SkipStab
ld a, BATTLE_VARS_MOVE_TYPE
call GetBattleVar
ld b, a
ld hl, TypeMatchup
.asm_34743
.TypesLoop
ld a, [hli]
cp $ff
@@ -1426,38 +1426,39 @@ BattleCommand_CalcDamageTypeMultiplier: ; 346d2
; foresight
cp $fe
jr nz, .asm_34757
jr nz, .SkipForesightCheck
ld a, BATTLE_VARS_SUBSTATUS1_OPP
call GetBattleVar
bit SUBSTATUS_IDENTIFIED, a
jr nz, .end
jr .asm_34743
jr .TypesLoop
.asm_34757
.SkipForesightCheck
cp b
jr nz, .asm_347b3
jr nz, .SkipType
ld a, [hl]
cp d
jr z, .asm_34763
jr z, .GotMatchup
cp e
jr z, .asm_34763
jr .asm_347b3
jr z, .GotMatchup
jr .SkipType
.asm_34763
.GotMatchup
push hl
push bc
inc hl
ld a, [TypeModifier]
and %10000000
ld b, a
; If the target is immune to the move, treat it as a miss and calculate the damage as 0
ld a, [hl]
and a
jr nz, .asm_34775
jr nz, .NotImmune
inc a
ld [AttackMissed], a
xor a
.asm_34775
.NotImmune
ld [hMultiplier], a
add b
ld [TypeModifier], a
@@ -1480,34 +1481,35 @@ BattleCommand_CalcDamageTypeMultiplier: ; 346d2
ld b, a
ld a, [hProduct + 3]
or b
jr z, .asm_347ab
jr z, .ok ; This is a very convoluted way to get back that we've essentially dealt no damage.
ld a, $a
; Take the product and divide it by 10.
ld a, 10
ld [hDivisor], a
ld b, $4
ld b, 4
call Divide
ld a, [hQuotient + 1]
ld b, a
ld a, [hQuotient + 2]
or b
jr nz, .asm_347ab
jr nz, .ok
ld a, $1
ld [$ffb6], a
ld a, 1
ld [hMultiplicand + 2], a
.asm_347ab
ld a, [$ffb5]
.ok
ld a, [hMultiplicand + 1]
ld [hli], a
ld a, [$ffb6]
ld a, [hMultiplicand + 2]
ld [hl], a
pop bc
pop hl
.asm_347b3
.SkipType
rept 2
inc hl
endr
jr .asm_34743
jr .TypesLoop
.end
call HowEffectiveIsTheMovetypeAgainstTheEnemyPkmn
@@ -1545,32 +1547,32 @@ Function347d3: ; 347d3
ld a, 10 ; 1.0
ld [wd265], a
ld hl, TypeMatchup
.asm_347e7
.TypesLoop
ld a, [hli]
cp $ff
jr z, .asm_3482f
jr z, .End
cp $fe
jr nz, .asm_347fb
jr nz, .Next
ld a, BATTLE_VARS_SUBSTATUS1_OPP
call GetBattleVar
bit SUBSTATUS_IDENTIFIED, a
jr nz, .asm_3482f
jr .asm_347e7
.asm_347fb
jr nz, .End
jr .TypesLoop
.Next
cp d
jr nz, .asm_34807
jr nz, .Nope
ld a, [hli]
cp b
jr z, .asm_3480b
jr z, .Yup
cp c
jr z, .asm_3480b
jr .asm_34808
.asm_34807
jr z, .Yup
jr .Nope2
.Nope
inc hl
.asm_34808
.Nope2
inc hl
jr .asm_347e7
.asm_3480b
jr .TypesLoop
.Yup
xor a
ld [hDividend + 0], a
ld [hMultiplicand + 0], a
@@ -1588,9 +1590,9 @@ Function347d3: ; 347d3
pop bc
ld a, [hQuotient + 2]
ld [wd265], a
jr .asm_347e7
jr .TypesLoop
.asm_3482f
.End
pop bc
pop de
pop hl
@@ -1603,14 +1605,14 @@ BattleCommanda3: ; 34833
ld a, [wd265]
and a
ld a, 10 ; 1.0
jr nz, .asm_3484a
jr nz, .skip
call ResetDamage
xor a
ld [TypeModifier], a
inc a
ld [AttackMissed], a
ret
.asm_3484a
.skip
ld [wd265], a
ret
; 3484e
@@ -6098,7 +6100,7 @@ BattleCommand7d: ; 361e0
jr BattleCommand1c
BattleCommand1c: ; 361e4
; statup
call Function361ef
call CheckIfStatCanBeRaised
ld a, [FailedMessage]
and a
ret nz
@@ -6106,7 +6108,7 @@ BattleCommand1c: ; 361e4
; 361ef
Function361ef: ; 361ef
CheckIfStatCanBeRaised: ; 361ef
ld a, b
ld [LoweredStat], a
ld hl, PlayerStatLevels