TextBox -> Textbox
Homogenizing names.
This commit is contained in:
@@ -141,7 +141,7 @@ CheckPlayerTurn:
|
||||
|
||||
res SUBSTATUS_RECHARGE, [hl]
|
||||
ld hl, MustRechargeText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
call CantMove
|
||||
jp EndTurn
|
||||
|
||||
@@ -165,7 +165,7 @@ CheckPlayerTurn:
|
||||
|
||||
.woke_up
|
||||
ld hl, WokeUpText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
call CantMove
|
||||
call UpdateBattleMonInParty
|
||||
ld hl, UpdatePlayerHUD
|
||||
@@ -178,7 +178,7 @@ CheckPlayerTurn:
|
||||
|
||||
.fast_asleep
|
||||
ld hl, FastAsleepText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
; Snore and Sleep Talk bypass sleep.
|
||||
ld a, [wCurPlayerMove]
|
||||
@@ -204,7 +204,7 @@ CheckPlayerTurn:
|
||||
jr z, .not_frozen
|
||||
|
||||
ld hl, FrozenSolidText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
call CantMove
|
||||
jp EndTurn
|
||||
@@ -217,7 +217,7 @@ CheckPlayerTurn:
|
||||
|
||||
res SUBSTATUS_FLINCHED, [hl]
|
||||
ld hl, FlinchedText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
call CantMove
|
||||
jp EndTurn
|
||||
@@ -237,7 +237,7 @@ CheckPlayerTurn:
|
||||
ld [hl], a
|
||||
ld [wDisabledMove], a
|
||||
ld hl, DisabledNoMoreText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
.not_disabled
|
||||
|
||||
@@ -251,12 +251,12 @@ CheckPlayerTurn:
|
||||
ld hl, wPlayerSubStatus3
|
||||
res SUBSTATUS_CONFUSED, [hl]
|
||||
ld hl, ConfusedNoMoreText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
jr .not_confused
|
||||
|
||||
.confused
|
||||
ld hl, IsConfusedText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
xor a
|
||||
ld [wNumHits], a
|
||||
ld de, ANIM_CONFUSED
|
||||
@@ -284,7 +284,7 @@ CheckPlayerTurn:
|
||||
jr nc, .not_infatuated
|
||||
|
||||
ld hl, InLoveWithText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
xor a
|
||||
ld [wNumHits], a
|
||||
ld de, ANIM_IN_LOVE
|
||||
@@ -296,7 +296,7 @@ CheckPlayerTurn:
|
||||
jr c, .not_infatuated
|
||||
|
||||
ld hl, InfatuationText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
call CantMove
|
||||
jp EndTurn
|
||||
|
||||
@@ -328,7 +328,7 @@ CheckPlayerTurn:
|
||||
ret nc
|
||||
|
||||
ld hl, FullyParalyzedText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
call CantMove
|
||||
jp EndTurn
|
||||
|
||||
@@ -370,7 +370,7 @@ CheckEnemyTurn:
|
||||
|
||||
res SUBSTATUS_RECHARGE, [hl]
|
||||
ld hl, MustRechargeText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
call CantMove
|
||||
jp EndTurn
|
||||
|
||||
@@ -387,7 +387,7 @@ CheckEnemyTurn:
|
||||
jr z, .woke_up
|
||||
|
||||
ld hl, FastAsleepText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
xor a
|
||||
ld [wNumHits], a
|
||||
ld de, ANIM_SLP
|
||||
@@ -396,7 +396,7 @@ CheckEnemyTurn:
|
||||
|
||||
.woke_up
|
||||
ld hl, WokeUpText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
call CantMove
|
||||
call UpdateEnemyMonInParty
|
||||
ld hl, UpdateEnemyHUD
|
||||
@@ -431,7 +431,7 @@ CheckEnemyTurn:
|
||||
jr z, .not_frozen
|
||||
|
||||
ld hl, FrozenSolidText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
call CantMove
|
||||
jp EndTurn
|
||||
|
||||
@@ -443,7 +443,7 @@ CheckEnemyTurn:
|
||||
|
||||
res SUBSTATUS_FLINCHED, [hl]
|
||||
ld hl, FlinchedText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
call CantMove
|
||||
jp EndTurn
|
||||
@@ -464,7 +464,7 @@ CheckEnemyTurn:
|
||||
ld [wEnemyDisabledMove], a
|
||||
|
||||
ld hl, DisabledNoMoreText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
.not_disabled
|
||||
|
||||
@@ -479,12 +479,12 @@ CheckEnemyTurn:
|
||||
ld hl, wEnemySubStatus3
|
||||
res SUBSTATUS_CONFUSED, [hl]
|
||||
ld hl, ConfusedNoMoreText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
jr .not_confused
|
||||
|
||||
.confused
|
||||
ld hl, IsConfusedText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
xor a
|
||||
ld [wNumHits], a
|
||||
@@ -503,7 +503,7 @@ CheckEnemyTurn:
|
||||
ld [hl], a
|
||||
|
||||
ld hl, HurtItselfText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
call HitSelfInConfusion
|
||||
call BattleCommand_DamageCalc
|
||||
@@ -532,7 +532,7 @@ CheckEnemyTurn:
|
||||
jr nc, .not_infatuated
|
||||
|
||||
ld hl, InLoveWithText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
xor a
|
||||
ld [wNumHits], a
|
||||
ld de, ANIM_IN_LOVE
|
||||
@@ -544,7 +544,7 @@ CheckEnemyTurn:
|
||||
jr c, .not_infatuated
|
||||
|
||||
ld hl, InfatuationText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
call CantMove
|
||||
jp EndTurn
|
||||
|
||||
@@ -577,7 +577,7 @@ CheckEnemyTurn:
|
||||
ret nc
|
||||
|
||||
ld hl, FullyParalyzedText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
call CantMove
|
||||
|
||||
; fallthrough
|
||||
@@ -599,11 +599,11 @@ MoveDisabled:
|
||||
call GetMoveName
|
||||
|
||||
ld hl, DisabledMoveText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
HitConfusion:
|
||||
ld hl, HurtItselfText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
xor a
|
||||
ld [wCriticalHit], a
|
||||
@@ -768,7 +768,7 @@ BattleCommand_CheckObedience:
|
||||
jr nc, .DoNothing
|
||||
|
||||
ld hl, WontObeyText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
call HitConfusion
|
||||
jp .EndDisobedience
|
||||
|
||||
@@ -804,7 +804,7 @@ BattleCommand_CheckObedience:
|
||||
ld hl, IgnoredOrdersText
|
||||
|
||||
.Print:
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
jp .EndDisobedience
|
||||
|
||||
.UseInstead:
|
||||
@@ -934,7 +934,7 @@ IgnoreSleepOnly:
|
||||
|
||||
; 'ignored orders…sleeping!'
|
||||
ld hl, IgnoredSleepingText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
call EndMoveEffect
|
||||
|
||||
@@ -1077,7 +1077,7 @@ BattleCommand_DoTurn:
|
||||
; 'but no pp is left for the move'
|
||||
ld hl, NoPPLeftText
|
||||
.print
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
ld b, 1
|
||||
ret
|
||||
|
||||
@@ -1662,7 +1662,7 @@ BattleCommand_CheckHit:
|
||||
|
||||
; 'protecting itself!'
|
||||
ld hl, ProtectingItselfText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
ld c, 40
|
||||
call DelayFrames
|
||||
@@ -2181,7 +2181,7 @@ BattleCommand_ApplyDamage:
|
||||
dec a
|
||||
jr nz, .focus_band_text
|
||||
ld hl, EnduredText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.focus_band_text
|
||||
call GetOpponentItem
|
||||
@@ -2189,7 +2189,7 @@ BattleCommand_ApplyDamage:
|
||||
ld [wNamedObjectIndexBuffer], a
|
||||
call GetItemName
|
||||
ld hl, HungOnText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.update_damage_taken
|
||||
ld a, BATTLE_VARS_SUBSTATUS4_OPP
|
||||
@@ -2270,7 +2270,7 @@ endr
|
||||
ld [hl], a
|
||||
.do_at_least_1_damage
|
||||
ld hl, CrashedText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
ld a, $1
|
||||
ld [wKickCounter], a
|
||||
call LoadMoveAnim
|
||||
@@ -2288,7 +2288,7 @@ FailText_CheckOpponentProtect:
|
||||
ld h, d
|
||||
ld l, e
|
||||
.not_protected
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
BattleCommand_BideFailText:
|
||||
ld a, [wAttackMissed]
|
||||
@@ -2318,7 +2318,7 @@ BattleCommand_CriticalText:
|
||||
ld a, [hli]
|
||||
ld h, [hl]
|
||||
ld l, a
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
xor a
|
||||
ld [wCriticalHit], a
|
||||
@@ -2365,7 +2365,7 @@ BattleCommand_SuperEffectiveText:
|
||||
jr nc, .print
|
||||
ld hl, NotVeryEffectiveText
|
||||
.print
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
BattleCommand_CheckFaint:
|
||||
; checkfaint
|
||||
@@ -2391,7 +2391,7 @@ BattleCommand_CheckFaint:
|
||||
jr z, .no_dbond
|
||||
|
||||
ld hl, TookDownWithItText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
ldh a, [hBattleTurn]
|
||||
and a
|
||||
@@ -2484,7 +2484,7 @@ BattleCommand_BuildOpponentRage:
|
||||
|
||||
call BattleCommand_SwitchTurn
|
||||
ld hl, RageBuildingText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
jp BattleCommand_SwitchTurn
|
||||
|
||||
BattleCommand_RageDamage:
|
||||
@@ -3522,7 +3522,7 @@ DoPlayerDamage:
|
||||
|
||||
DoSubstituteDamage:
|
||||
ld hl, SubTookDamageText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
ld de, wEnemySubstituteHP
|
||||
ldh a, [hBattleTurn]
|
||||
@@ -3548,7 +3548,7 @@ DoSubstituteDamage:
|
||||
res SUBSTATUS_SUBSTITUTE, [hl]
|
||||
|
||||
ld hl, SubFadedText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
call BattleCommand_SwitchTurn
|
||||
call BattleCommand_LowerSubNoAnim
|
||||
@@ -3651,7 +3651,7 @@ BattleCommand_SleepTarget:
|
||||
call RefreshBattleHuds
|
||||
|
||||
ld hl, FellAsleepText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
farcall UseHeldStatusHealingItem
|
||||
|
||||
@@ -3662,7 +3662,7 @@ BattleCommand_SleepTarget:
|
||||
push hl
|
||||
call AnimateFailedMove
|
||||
pop hl
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.CheckAIRandomFail:
|
||||
; Enemy turn
|
||||
@@ -3722,7 +3722,7 @@ BattleCommand_PoisonTarget:
|
||||
call RefreshBattleHuds
|
||||
|
||||
ld hl, WasPoisonedText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
farcall UseHeldStatusHealingItem
|
||||
ret
|
||||
@@ -3793,7 +3793,7 @@ BattleCommand_Poison:
|
||||
|
||||
call .apply_poison
|
||||
ld hl, WasPoisonedText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
jr .finished
|
||||
|
||||
.toxic
|
||||
@@ -3803,7 +3803,7 @@ BattleCommand_Poison:
|
||||
call .apply_poison
|
||||
|
||||
ld hl, BadlyPoisonedText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
.finished
|
||||
farcall UseHeldStatusHealingItem
|
||||
@@ -3813,7 +3813,7 @@ BattleCommand_Poison:
|
||||
push hl
|
||||
call AnimateFailedMove
|
||||
pop hl
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.apply_poison
|
||||
call AnimateCurrentMove
|
||||
@@ -3859,13 +3859,13 @@ BattleCommand_DrainTarget:
|
||||
; draintarget
|
||||
call SapHealth
|
||||
ld hl, SuckedHealthText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
BattleCommand_EatDream:
|
||||
; eatdream
|
||||
call SapHealth
|
||||
ld hl, DreamEatenText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
SapHealth:
|
||||
; Divide damage by 2, store it in hDividend
|
||||
@@ -3996,7 +3996,7 @@ BattleCommand_BurnTarget:
|
||||
call RefreshBattleHuds
|
||||
|
||||
ld hl, WasBurnedText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
farcall UseHeldStatusHealingItem
|
||||
ret
|
||||
@@ -4024,7 +4024,7 @@ Defrost:
|
||||
call UpdateOpponentInParty
|
||||
|
||||
ld hl, DefrostedOpponentText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
BattleCommand_FreezeTarget:
|
||||
; freezetarget
|
||||
@@ -4063,7 +4063,7 @@ BattleCommand_FreezeTarget:
|
||||
call RefreshBattleHuds
|
||||
|
||||
ld hl, WasFrozenText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
farcall UseHeldStatusHealingItem
|
||||
ret nz
|
||||
@@ -4543,7 +4543,7 @@ BattleCommand_StatUpMessage:
|
||||
inc b
|
||||
call GetStatName
|
||||
ld hl, .stat
|
||||
jp BattleTextBox
|
||||
jp BattleTextbox
|
||||
|
||||
.stat
|
||||
text_far UnknownText_0x1c0cc6
|
||||
@@ -4573,7 +4573,7 @@ BattleCommand_StatDownMessage:
|
||||
inc b
|
||||
call GetStatName
|
||||
ld hl, .stat
|
||||
jp BattleTextBox
|
||||
jp BattleTextbox
|
||||
|
||||
.stat
|
||||
text_far UnknownText_0x1c0ceb
|
||||
@@ -4652,7 +4652,7 @@ BattleCommand_StatUpFailText:
|
||||
inc b
|
||||
call GetStatName
|
||||
ld hl, WontRiseAnymoreText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
BattleCommand_StatDownFailText:
|
||||
; statdownfailtext
|
||||
@@ -4666,14 +4666,14 @@ BattleCommand_StatDownFailText:
|
||||
jp z, TryPrintButItFailed
|
||||
dec a
|
||||
ld hl, ProtectedByMistText
|
||||
jp z, StdBattleTextBox
|
||||
jp z, StdBattleTextbox
|
||||
ld a, [wLoweredStat]
|
||||
and $f
|
||||
ld b, a
|
||||
inc b
|
||||
call GetStatName
|
||||
ld hl, WontDropAnymoreText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
GetStatName:
|
||||
ld hl, StatNames
|
||||
@@ -5129,7 +5129,7 @@ BattleCommand_ForceSwitch:
|
||||
callfar ForceEnemySwitch
|
||||
|
||||
ld hl, DraggedOutText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
ld hl, SpikesDamage
|
||||
jp CallBattleCore
|
||||
@@ -5226,7 +5226,7 @@ BattleCommand_ForceSwitch:
|
||||
call CallBattleCore
|
||||
|
||||
ld hl, DraggedOutText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
ld hl, SpikesDamage
|
||||
jp CallBattleCore
|
||||
@@ -5252,7 +5252,7 @@ BattleCommand_ForceSwitch:
|
||||
jr z, .do_text
|
||||
ld hl, BlownAwayText
|
||||
.do_text
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
CheckPlayerHasMonToSwitchTo:
|
||||
ld a, [wPartyCount]
|
||||
@@ -5393,7 +5393,7 @@ BattleCommand_EndLoop:
|
||||
call GetBattleVar
|
||||
cp EFFECT_BEAT_UP
|
||||
jr z, .beat_up_2
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
.beat_up_2
|
||||
|
||||
pop bc
|
||||
@@ -5582,7 +5582,7 @@ BattleCommand_Charge:
|
||||
ld hl, IgnoredOrders2Text
|
||||
ld a, [wAlreadyDisobeyed]
|
||||
and a
|
||||
call nz, StdBattleTextBox
|
||||
call nz, StdBattleTextbox
|
||||
|
||||
call BattleCommand_LowerSub
|
||||
xor a
|
||||
@@ -5631,7 +5631,7 @@ BattleCommand_Charge:
|
||||
call ResetDamage
|
||||
|
||||
ld hl, .UsedText
|
||||
call BattleTextBox
|
||||
call BattleTextbox
|
||||
|
||||
ld a, BATTLE_VARS_MOVE_EFFECT
|
||||
call GetBattleVar
|
||||
@@ -5752,7 +5752,7 @@ BattleCommand_TrapTarget:
|
||||
ld a, [hli]
|
||||
ld h, [hl]
|
||||
ld l, a
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.Traps:
|
||||
dbw BIND, UsedBindText ; 'used BIND on'
|
||||
@@ -5827,7 +5827,7 @@ BattleCommand_Recoil:
|
||||
predef AnimateHPBar
|
||||
call RefreshBattleHuds
|
||||
ld hl, RecoilText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
BattleCommand_ConfuseTarget:
|
||||
; confusetarget
|
||||
@@ -5861,7 +5861,7 @@ BattleCommand_Confuse:
|
||||
call GetItemName
|
||||
call AnimateFailedMove
|
||||
ld hl, ProtectedByText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.no_item_protection
|
||||
ld a, BATTLE_VARS_SUBSTATUS3_OPP
|
||||
@@ -5870,7 +5870,7 @@ BattleCommand_Confuse:
|
||||
jr z, .not_already_confused
|
||||
call AnimateFailedMove
|
||||
ld hl, AlreadyConfusedText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.not_already_confused
|
||||
call CheckSubstituteOpp
|
||||
@@ -5909,7 +5909,7 @@ BattleCommand_FinishConfusingTarget:
|
||||
call PlayOpponentBattleAnim
|
||||
|
||||
ld hl, BecameConfusedText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
call GetOpponentItem
|
||||
ld a, b
|
||||
@@ -5951,7 +5951,7 @@ BattleCommand_Paralyze:
|
||||
call GetItemName
|
||||
call AnimateFailedMove
|
||||
ld hl, ProtectedByText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.no_item_protection
|
||||
ldh a, [hBattleTurn]
|
||||
@@ -6003,7 +6003,7 @@ BattleCommand_Paralyze:
|
||||
.paralyzed
|
||||
call AnimateFailedMove
|
||||
ld hl, AlreadyParalyzedText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.failed
|
||||
jp PrintDidntAffect2
|
||||
@@ -6131,7 +6131,7 @@ BattleCommand_ResetStats:
|
||||
call AnimateCurrentMove
|
||||
|
||||
ld hl, EliminatedStatsText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.Fill:
|
||||
ld b, wPlayerStatLevelsEnd - wPlayerStatLevels
|
||||
@@ -6184,7 +6184,7 @@ BattleCommand_Heal:
|
||||
jr z, .no_status_to_heal
|
||||
ld hl, RestedText
|
||||
.no_status_to_heal
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
ldh a, [hBattleTurn]
|
||||
and a
|
||||
jr nz, .calc_enemy_stats
|
||||
@@ -6216,12 +6216,12 @@ BattleCommand_Heal:
|
||||
call UpdateUserInParty
|
||||
call RefreshBattleHuds
|
||||
ld hl, RegainedHealthText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.hp_full
|
||||
call AnimateFailedMove
|
||||
ld hl, HPIsFullText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
INCLUDE "engine/battle/move_effects/transform.asm"
|
||||
|
||||
@@ -6296,7 +6296,7 @@ BattleCommand_Screen:
|
||||
|
||||
.good
|
||||
call AnimateCurrentMove
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.failed
|
||||
call AnimateFailedMove
|
||||
@@ -6305,12 +6305,12 @@ BattleCommand_Screen:
|
||||
PrintDoesntAffect:
|
||||
; 'it doesn't affect'
|
||||
ld hl, DoesntAffectText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
PrintNothingHappened:
|
||||
; 'but nothing happened!'
|
||||
ld hl, NothingHappenedText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
TryPrintButItFailed:
|
||||
ld a, [wAlreadyFailed]
|
||||
@@ -6322,7 +6322,7 @@ TryPrintButItFailed:
|
||||
PrintButItFailed:
|
||||
; 'but it failed!'
|
||||
ld hl, ButItFailedText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
FailMove:
|
||||
call AnimateFailedMove
|
||||
@@ -6336,7 +6336,7 @@ FailMimic:
|
||||
PrintDidntAffect:
|
||||
; 'it didn't affect'
|
||||
ld hl, DidntAffect1Text
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
PrintDidntAffect2:
|
||||
call AnimateFailedMove
|
||||
@@ -6347,7 +6347,7 @@ PrintDidntAffect2:
|
||||
PrintParalyze:
|
||||
; 'paralyzed! maybe it can't attack!'
|
||||
ld hl, ParalyzedText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
CheckSubstituteOpp:
|
||||
ld a, BATTLE_VARS_SUBSTATUS4_OPP
|
||||
@@ -6421,7 +6421,7 @@ BattleCommand_ArenaTrap:
|
||||
set SUBSTATUS_CANT_RUN, [hl]
|
||||
call AnimateCurrentMove
|
||||
ld hl, CantEscapeNowText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.failed
|
||||
call AnimateFailedMove
|
||||
@@ -6458,7 +6458,7 @@ BattleCommand_Defrost:
|
||||
.done
|
||||
call RefreshBattleHuds
|
||||
ld hl, WasDefrostedText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
INCLUDE "engine/battle/move_effects/curse.asm"
|
||||
|
||||
@@ -6519,7 +6519,7 @@ BattleCommand_CheckSafeguard:
|
||||
ld [wAttackMissed], a
|
||||
call BattleCommand_MoveDelay
|
||||
ld hl, SafeguardProtectText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
jp EndMoveEffect
|
||||
|
||||
INCLUDE "engine/battle/move_effects/magnitude.asm"
|
||||
@@ -6612,14 +6612,14 @@ BattleCommand_TimeBasedHealContinue:
|
||||
|
||||
; 'regained health!'
|
||||
ld hl, RegainedHealthText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.Full:
|
||||
call AnimateFailedMove
|
||||
|
||||
; 'hp is full!'
|
||||
ld hl, HPIsFullText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.Multipliers:
|
||||
dw GetEighthMaxHP
|
||||
@@ -6845,7 +6845,7 @@ BattleCommand_ClearText:
|
||||
|
||||
; Used in multi-hit moves.
|
||||
ld hl, .text
|
||||
jp BattleTextBox
|
||||
jp BattleTextbox
|
||||
|
||||
.text:
|
||||
text_end
|
||||
|
Reference in New Issue
Block a user