Auto-label more map scripts

This commit is contained in:
Remy Oukaour
2017-12-17 19:48:04 -05:00
parent 25a3960646
commit 3ed016f9e0
139 changed files with 1176 additions and 1174 deletions

View File

@@ -26,14 +26,14 @@ ClerkScript_0x7100c:
closetext
end
GentlemanScript_0x71014:
jumptextfaceplayer UnknownText_0x71023
CeladonDeptStore5FGentlemanScript:
jumptextfaceplayer CeladonDeptStore5FGentlemanText
SailorScript_0x71017:
jumptextfaceplayer UnknownText_0x71072
CeladonDeptStore5FSailorScript:
jumptextfaceplayer CeladonDeptStore5FSailorText
TeacherScript_0x7101a:
jumptextfaceplayer UnknownText_0x710b6
CeladonDeptStore5FTeacherScript:
jumptextfaceplayer CeladonDeptStore5FTeacherText
CeladonDeptStore5FDirectory:
jumptext CeladonDeptStore5FDirectoryText
@@ -41,7 +41,7 @@ CeladonDeptStore5FDirectory:
CeladonDeptStore5FElevatorButton:
jumpstd elevatorbutton
UnknownText_0x71023:
CeladonDeptStore5FGentlemanText:
text "I want to buy some"
line "items that raise"
@@ -50,7 +50,7 @@ UnknownText_0x71023:
cont "enough money…"
done
UnknownText_0x71072:
CeladonDeptStore5FSailorText:
text "I want PP UP, so I"
line "can raise the PP"
@@ -58,7 +58,7 @@ UnknownText_0x71072:
line "can't buy it…"
done
UnknownText_0x710b6:
CeladonDeptStore5FTeacherText:
text "Using items on"
line "them makes #-"
cont "MON happy."
@@ -93,6 +93,6 @@ CeladonDeptStore5F_MapEventHeader:
db 5
person_event SPRITE_CLERK, 5, 7, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, PERSONTYPE_SCRIPT, 0, ClerkScript_0x71004, -1
person_event SPRITE_CLERK, 5, 8, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, PERSONTYPE_SCRIPT, 0, ClerkScript_0x7100c, -1
person_event SPRITE_GENTLEMAN, 5, 13, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_RED, PERSONTYPE_SCRIPT, 0, GentlemanScript_0x71014, -1
person_event SPRITE_SAILOR, 4, 3, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_BLUE, PERSONTYPE_SCRIPT, 0, SailorScript_0x71017, -1
person_event SPRITE_TEACHER, 7, 1, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, PERSONTYPE_SCRIPT, 0, TeacherScript_0x7101a, -1
person_event SPRITE_GENTLEMAN, 5, 13, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_RED, PERSONTYPE_SCRIPT, 0, CeladonDeptStore5FGentlemanScript, -1
person_event SPRITE_SAILOR, 4, 3, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_BLUE, PERSONTYPE_SCRIPT, 0, CeladonDeptStore5FSailorScript, -1
person_event SPRITE_TEACHER, 7, 1, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, PERSONTYPE_SCRIPT, 0, CeladonDeptStore5FTeacherScript, -1