Auto-label more map scripts
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@@ -9,19 +9,19 @@ IlexForestAzaleaGate_MapScriptHeader:
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.MapCallbacks:
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db 0
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OfficerScript_0x62c7a:
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jumptextfaceplayer UnknownText_0x62c80
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IlexForestAzaleaGateOfficerScript:
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jumptextfaceplayer IlexForestAzaleaGateOfficerText
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GrannyScript_0x62c7d:
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jumptextfaceplayer UnknownText_0x62cb0
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IlexForestAzaleaGateGrannyScript:
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jumptextfaceplayer IlexForestAzaleaGateGrannyText
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UnknownText_0x62c80:
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IlexForestAzaleaGateOfficerText:
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text "ILEX FOREST is"
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line "big. Be careful!"
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cont "Don't get lost."
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done
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UnknownText_0x62cb0:
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IlexForestAzaleaGateGrannyText:
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text "The FOREST is"
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line "watched over by"
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cont "its protector."
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@@ -49,5 +49,5 @@ IlexForestAzaleaGate_MapEventHeader:
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.PersonEvents:
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db 2
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person_event SPRITE_OFFICER, 2, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, PERSONTYPE_SCRIPT, 0, OfficerScript_0x62c7a, -1
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person_event SPRITE_GRANNY, 3, 1, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BROWN, PERSONTYPE_SCRIPT, 0, GrannyScript_0x62c7d, -1
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person_event SPRITE_OFFICER, 2, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, PERSONTYPE_SCRIPT, 0, IlexForestAzaleaGateOfficerScript, -1
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person_event SPRITE_GRANNY, 3, 1, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BROWN, PERSONTYPE_SCRIPT, 0, IlexForestAzaleaGateGrannyScript, -1
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