Auto-label more map scripts

This commit is contained in:
Remy Oukaour
2017-12-17 19:48:04 -05:00
parent 25a3960646
commit 3ed016f9e0
139 changed files with 1176 additions and 1174 deletions

View File

@@ -14,14 +14,14 @@ SoulHouse_MapScriptHeader:
MrFuji:
jumptextfaceplayer MrFujiText
TeacherScript_0x7ec4a:
jumptextfaceplayer UnknownText_0x7ed4d
SoulHouseTeacherScript:
jumptextfaceplayer SoulHouseTeacherText
LassScript_0x7ec4d:
jumptextfaceplayer UnknownText_0x7edb1
SoulHouseLassScript:
jumptextfaceplayer SoulHouseLassText
GrannyScript_0x7ec50:
jumptextfaceplayer UnknownText_0x7eddb
SoulHouseGrannyScript:
jumptextfaceplayer SoulHouseGrannyText
MrFujiText:
text "MR.FUJI: Welcome."
@@ -48,7 +48,7 @@ MrFujiText:
line "make them happy."
done
UnknownText_0x7ed4d:
SoulHouseTeacherText:
text "There are other"
line "graves of #MON"
cont "here, I think."
@@ -58,13 +58,13 @@ UnknownText_0x7ed4d:
cont "MR.FUJI may enter."
done
UnknownText_0x7edb1:
SoulHouseLassText:
text "I came with my mom"
line "to visit #MON"
cont "graves…"
done
UnknownText_0x7eddb:
SoulHouseGrannyText:
text "The #MON that"
line "lived with me…"
@@ -90,6 +90,6 @@ SoulHouse_MapEventHeader:
.PersonEvents:
db 4
person_event SPRITE_GRAMPS, 2, 4, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, PERSONTYPE_SCRIPT, 0, MrFuji, -1
person_event SPRITE_TEACHER, 3, 7, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, PAL_NPC_BLUE, PERSONTYPE_SCRIPT, 0, TeacherScript_0x7ec4a, -1
person_event SPRITE_LASS, 5, 2, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, PERSONTYPE_SCRIPT, 0, LassScript_0x7ec4d, -1
person_event SPRITE_GRANNY, 3, 1, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, PERSONTYPE_SCRIPT, 0, GrannyScript_0x7ec50, -1
person_event SPRITE_TEACHER, 3, 7, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, PAL_NPC_BLUE, PERSONTYPE_SCRIPT, 0, SoulHouseTeacherScript, -1
person_event SPRITE_LASS, 5, 2, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, PERSONTYPE_SCRIPT, 0, SoulHouseLassScript, -1
person_event SPRITE_GRANNY, 3, 1, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, PERSONTYPE_SCRIPT, 0, SoulHouseGrannyScript, -1