Verify data table sizes with table_width and assert_table_length macros
This was discussed in #706 It also uncovered some off-by-one issues with defining some constants. A few structs now use rsreset/_RS to define their offset constants, as discussed in #739
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@@ -18,6 +18,7 @@ ENDM
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BattleAnimObjects:
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; entries correspond to ANIM_OBJ_* constants
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table_width BATTLEANIMOBJ_LENGTH, BattleAnimObjects
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; ANIM_OBJ_HIT_BIG_YFIX
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battleanimobj RELATIVE_X, $ff, BATTLEANIMFRAMESET_00, BATTLEANIMFUNC_NULL, PAL_BATTLE_OB_GRAY, ANIM_GFX_HIT
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; ANIM_OBJ_HIT_YFIX
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@@ -394,3 +395,4 @@ BattleAnimObjects:
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battleanimobj ABSOLUTE_X, $00, BATTLEANIMFRAMESET_B7, BATTLEANIMFUNC_NULL, PAL_BATTLE_OB_ENEMY, ANIM_GFX_PLAYERHEAD
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; ANIM_OBJ_PLAYERHEAD_2ROW
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battleanimobj ABSOLUTE_X, $00, BATTLEANIMFRAMESET_B8, BATTLEANIMFUNC_NULL, PAL_BATTLE_OB_PLAYER, ANIM_GFX_ENEMYFEET
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assert_table_length NUM_ANIM_OBJS
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