Identified another user of wBattleAnimTemp

QueueBattleAnimation loads an object using these wram addresses. Usually
populated by the anim_obj command, but in a couple of cases also
manually.
This commit is contained in:
mid-kid
2018-11-22 12:32:24 +01:00
parent 2746288030
commit 41f39211ca
4 changed files with 30 additions and 24 deletions

View File

@@ -3057,6 +3057,12 @@ wBattleAnimTemp1:: db
wBattleAnimTemp2:: db
wBattleAnimTemp3:: db
NEXTU ; d419
wBattleObjectTempID:: db
wBattleObjectTempXCoord:: db
wBattleObjectTempYCoord:: db
wBattleObjectTemp0b:: db
NEXTU ; d419
wBattleAnimTempOAMFlags:: db
wBattleAnimTempField02:: db