Replaced GROUP_, MAP_ references with the map macro
Updated macros that rely on the GROUP_, MAP_ constants to use the map macro Added GROUP_NONE and MAP_NONE for the sake of compatibility with this new scheme Added new macro elevfloor to simplify the definition of elevators under this new scheme
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@@ -81,12 +81,12 @@ BattleTowerHallway_MapEventHeader:
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.Warps:
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db 6
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warp_def $1, $b, 1, GROUP_BATTLE_TOWER_ELEVATOR, MAP_BATTLE_TOWER_ELEVATOR
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warp_def $0, $5, 1, GROUP_BATTLE_TOWER_BATTLE_ROOM, MAP_BATTLE_TOWER_BATTLE_ROOM
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warp_def $0, $7, 1, GROUP_BATTLE_TOWER_BATTLE_ROOM, MAP_BATTLE_TOWER_BATTLE_ROOM
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warp_def $0, $9, 1, GROUP_BATTLE_TOWER_BATTLE_ROOM, MAP_BATTLE_TOWER_BATTLE_ROOM
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warp_def $0, $d, 1, GROUP_BATTLE_TOWER_BATTLE_ROOM, MAP_BATTLE_TOWER_BATTLE_ROOM
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warp_def $0, $f, 1, GROUP_BATTLE_TOWER_BATTLE_ROOM, MAP_BATTLE_TOWER_BATTLE_ROOM
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warp_def $1, $b, 1, BATTLE_TOWER_ELEVATOR
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warp_def $0, $5, 1, BATTLE_TOWER_BATTLE_ROOM
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warp_def $0, $7, 1, BATTLE_TOWER_BATTLE_ROOM
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warp_def $0, $9, 1, BATTLE_TOWER_BATTLE_ROOM
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warp_def $0, $d, 1, BATTLE_TOWER_BATTLE_ROOM
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warp_def $0, $f, 1, BATTLE_TOWER_BATTLE_ROOM
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.XYTriggers:
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db 0
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