Comment the Crystal 1.0 bugs as "BUG:" too
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@@ -743,7 +743,8 @@ if DEF(_CRYSTAL11)
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wPokedexStatus:: db
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wPokedexDataEnd::
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else
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wPokedexDataEnd:: ds 1
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wPokedexDataEnd::
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ds 1
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endc
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ds 2
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@@ -1538,8 +1539,10 @@ wPrevDexEntryJumptableIndex:: db
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if DEF(_CRYSTAL11)
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wPrevDexEntryBackup:: db
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else
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wPrevDexEntryBackup::
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wPokedexStatus:: db
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; BUG: Crystal 1.0 reused the same byte in WRAM for
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; wPokedexStatus and wPrevDexEntryBackup.
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wPokedexStatus::
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wPrevDexEntryBackup:: db
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endc
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wUnusedPokedexByte:: db
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