Consistent labels for each nickname in RAM
This commit is contained in:
@@ -9,7 +9,7 @@ BattleText_PlayerPickedUpPayDayMoney:
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WildPokemonAppearedText:
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text "Wild @"
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text_ram wEnemyMonNick
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text_ram wEnemyMonNickname
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text_start
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line "appeared!"
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prompt
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@@ -17,20 +17,20 @@ WildPokemonAppearedText:
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HookedPokemonAttackedText:
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text "The hooked"
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line "@"
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text_ram wEnemyMonNick
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text_ram wEnemyMonNickname
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text_start
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cont "attacked!"
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prompt
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PokemonFellFromTreeText:
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text_ram wEnemyMonNick
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text_ram wEnemyMonNickname
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text " fell"
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line "out of the tree!"
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prompt
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WildCelebiAppearedText:
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text "Wild @"
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text_ram wEnemyMonNick
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text_ram wEnemyMonNickname
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text_start
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line "appeared!"
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prompt
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@@ -42,14 +42,14 @@ WantsToBattleText::
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BattleText_WildFled:
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text "Wild @"
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text_ram wEnemyMonNick
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text_ram wEnemyMonNickname
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text_start
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line "fled!"
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prompt
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BattleText_EnemyFled:
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text "Enemy @"
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text_ram wEnemyMonNick
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text_ram wEnemyMonNickname
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text_start
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line "fled!"
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prompt
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@@ -161,7 +161,7 @@ BattleText_TheSandstormSubsided:
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BattleText_EnemyMonFainted:
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text "Enemy @"
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text_ram wEnemyMonNick
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text_ram wEnemyMonNickname
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text_start
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line "fainted!"
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prompt
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@@ -206,7 +206,7 @@ UnusedRivalLossText: ; unreferenced
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prompt
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BattleText_MonFainted:
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text_ram wBattleMonNick
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text_ram wBattleMonNickname
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text_start
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line "fainted!"
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prompt
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@@ -230,7 +230,7 @@ BattleText_EnemyIsAboutToUseWillPlayerChangeMon:
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text "<ENEMY>"
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line "is about to use"
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cont "@"
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text_ram wEnemyMonNick
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text_ram wEnemyMonNickname
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text "."
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para "Will <PLAYER>"
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@@ -241,7 +241,7 @@ BattleText_EnemySentOut:
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text "<ENEMY>"
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line "sent out"
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cont "@"
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text_ram wEnemyMonNick
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text_ram wEnemyMonNickname
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text "!"
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done
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@@ -308,13 +308,13 @@ BattleText_ItemsCantBeUsedHere:
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prompt
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BattleText_MonIsAlreadyOut:
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text_ram wBattleMonNick
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text_ram wBattleMonNickname
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text_start
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line "is already out."
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prompt
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BattleText_MonCantBeRecalled:
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text_ram wBattleMonNick
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text_ram wBattleMonNickname
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text_start
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line "can't be recalled!"
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prompt
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@@ -330,7 +330,7 @@ BattleText_TheMoveIsDisabled:
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prompt
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BattleText_MonHasNoMovesLeft:
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text_ram wBattleMonNick
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text_ram wBattleMonNickname
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text_start
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line "has no moves left!"
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done
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@@ -353,14 +353,14 @@ BattleText_StringBuffer1GrewToLevel:
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BattleText_WildMonIsEating:
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text "Wild @"
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text_ram wEnemyMonNick
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text_ram wEnemyMonNickname
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text_start
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line "is eating!"
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prompt
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BattleText_WildMonIsAngry:
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text "Wild @"
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text_ram wEnemyMonNick
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text_ram wEnemyMonNickname
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text_start
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line "is angry!"
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prompt
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@@ -516,37 +516,37 @@ DisabledMoveText:
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prompt
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LoafingAroundText:
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text_ram wBattleMonNick
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text_ram wBattleMonNickname
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text " is"
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line "loafing around."
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prompt
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BeganToNapText:
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text_ram wBattleMonNick
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text_ram wBattleMonNickname
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text " began"
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line "to nap!"
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prompt
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WontObeyText:
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text_ram wBattleMonNick
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text_ram wBattleMonNickname
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text " won't"
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line "obey!"
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prompt
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TurnedAwayText:
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text_ram wBattleMonNick
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text_ram wBattleMonNickname
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text " turned"
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line "away!"
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prompt
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IgnoredOrdersText:
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text_ram wBattleMonNick
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text_ram wBattleMonNickname
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text " ignored"
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line "orders!"
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prompt
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IgnoredSleepingText:
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text_ram wBattleMonNick
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text_ram wBattleMonNickname
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text " ignored"
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line "orders…sleeping!"
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prompt
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