Consistent labels for each nickname in RAM

This commit is contained in:
Rangi
2021-03-17 16:16:02 -04:00
parent 6c8f8609cb
commit 4522162d45
57 changed files with 382 additions and 303 deletions

View File

@@ -336,7 +336,7 @@ PlaceBattlersName:
and a
jr nz, .enemy
ld de, wBattleMonNick
ld de, wBattleMonNickname
jr PlaceCommandCharacter
.enemy
@@ -344,7 +344,7 @@ PlaceBattlersName:
call PlaceString
ld h, b
ld l, c
ld de, wEnemyMonNick
ld de, wEnemyMonNickname
jr PlaceCommandCharacter
PlaceEnemysName::
@@ -1000,8 +1000,8 @@ TextCommand_STRINGBUFFER::
; 2: wStringBuffer5
; 3: wStringBuffer2
; 4: wStringBuffer1
; 5: wEnemyMonNick
; 6: wBattleMonNick
; 5: wEnemyMonNickname
; 6: wBattleMonNickname
ld a, [hli]
push hl
ld e, a