Keep memory map values in hardware_constants.asm
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@@ -1,4 +1,19 @@
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; Graciously aped from http://nocash.emubase.de/pandocs.htm .
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; Graciously aped from:
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; http://nocash.emubase.de/pandocs.htm
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; http://gameboy.mongenel.com/dmg/asmmemmap.html
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; memory map
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VRAM_Begin EQU $8000
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VRAM_End EQU $a000
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SRAM_Begin EQU $a000
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SRAM_End EQU $c000
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WRAM0_Begin EQU $c000
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WRAM0_End EQU $d000
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WRAM1_Begin EQU $d000
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WRAM1_End EQU $e000
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; hardware registers $ff00-$ff80 (see below)
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HRAM_Begin EQU $ff80
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HRAM_End EQU $ffff
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; MBC3
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MBC3SRamEnable EQU $0000
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