sprite constants in map events
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@@ -21,15 +21,15 @@ UnknownScript_0x9f85b: ; 0x9f85b
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return
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; 0x9f85f
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UnknownScript_0x9f85f: ; 0x9f85f
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StandingYoungsterScript_0x9f85f: ; 0x9f85f
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jumptextfaceplayer UnknownText_0x9f930
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; 0x9f862
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UnknownScript_0x9f862: ; 0x9f862
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BuenaScript_0x9f862: ; 0x9f862
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jumptextfaceplayer UnknownText_0x9f9db
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; 0x9f865
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UnknownScript_0x9f865: ; 0x9f865
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SailorScript_0x9f865: ; 0x9f865
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jumptextfaceplayer UnknownText_0x9fa8c
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; 0x9f868
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@@ -138,10 +138,10 @@ BattleTowerOutside_MapEventHeader: ; 0x9fb5f
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; people-events
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db 4
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person_event $66, 16, 10, $7, $0, 255, 255, $80, 0, UnknownScript_0x9f85f, $ffff
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person_event $2a, 15, 17, $2, $11, 255, 255, $a0, 0, UnknownScript_0x9f862, $ffff
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person_event $49, 22, 16, $5, $1, 255, 255, $0, 0, UnknownScript_0x9f865, $07cf
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person_event $28, 28, 16, $3, $0, 255, 255, $a0, 0, ObjectEvent, $ffff
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person_event SPRITE_STANDING_YOUNGSTER, 16, 10, $7, $0, 255, 255, $80, 0, StandingYoungsterScript_0x9f85f, $ffff
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person_event SPRITE_BUENA, 15, 17, $2, $11, 255, 255, $a0, 0, BuenaScript_0x9f862, $ffff
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person_event SPRITE_SAILOR, 22, 16, $5, $1, 255, 255, $0, 0, SailorScript_0x9f865, $07cf
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person_event SPRITE_LASS, 28, 16, $3, $0, 255, 255, $a0, 0, ObjectEvent, $ffff
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; 0x9fbb2
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