sprite constants in map events
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@@ -6,7 +6,7 @@ CeladonMansionRoofHouse_MapScriptHeader: ; 0x71afb
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db 0
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; 0x71afd
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UnknownScript_0x71afd: ; 0x71afd
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PharmacistScript_0x71afd: ; 0x71afd
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faceplayer
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loadfont
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checkbit1 $00da
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@@ -112,6 +112,6 @@ CeladonMansionRoofHouse_MapEventHeader: ; 0x71e03
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; people-events
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db 1
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person_event $4b, 6, 7, $6, $20, 255, 255, $a0, 0, UnknownScript_0x71afd, $ffff
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person_event SPRITE_PHARMACIST, 6, 7, $6, $20, 255, 255, $a0, 0, PharmacistScript_0x71afd, $ffff
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; 0x71e20
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