sprite constants in map events
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@@ -6,15 +6,15 @@ CeruleanPoliceStation_MapScriptHeader: ; 0x188048
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db 0
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; 0x18804a
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UnknownScript_0x18804a: ; 0x18804a
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FishingGuruScript_0x18804a: ; 0x18804a
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jumptextfaceplayer UnknownText_0x18805a
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; 0x18804d
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UnknownScript_0x18804d: ; 0x18804d
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PokefanFScript_0x18804d: ; 0x18804d
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jumptextfaceplayer UnknownText_0x1880c3
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; 0x188050
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UnknownScript_0x188050: ; 0x188050
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DiglettScript_0x188050: ; 0x188050
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loadfont
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2writetext UnknownText_0x1880e7
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cry DIGLETT
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@@ -58,8 +58,8 @@ CeruleanPoliceStation_MapEventHeader: ; 0x1880fa
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; people-events
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db 3
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person_event $3b, 5, 9, $7, $0, 255, 255, $a0, 0, UnknownScript_0x18804a, $ffff
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person_event $2e, 8, 9, $8, $0, 255, 255, $90, 0, UnknownScript_0x18804d, $ffff
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person_event $8c, 9, 7, $16, $0, 255, 255, $b0, 0, UnknownScript_0x188050, $ffff
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person_event SPRITE_FISHING_GURU, 5, 9, $7, $0, 255, 255, $a0, 0, FishingGuruScript_0x18804a, $ffff
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person_event SPRITE_POKEFAN_F, 8, 9, $8, $0, 255, 255, $90, 0, PokefanFScript_0x18804d, $ffff
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person_event SPRITE_DIGLETT, 9, 7, $16, $0, 255, 255, $b0, 0, DiglettScript_0x188050, $ffff
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; 0x188131
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