sprite constants in map events
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@@ -6,7 +6,7 @@ FightingDojo_MapScriptHeader: ; 0x189b5f
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db 0
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; 0x189b61
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UnknownScript_0x189b61: ; 0x189b61
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BlackBeltScript_0x189b61: ; 0x189b61
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jumptextfaceplayer UnknownText_0x189b6c
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; 0x189b64
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@@ -60,7 +60,7 @@ FightingDojo_MapEventHeader: ; 0x189bf8
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; people-events
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db 2
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person_event $41, 8, 8, $6, $0, 255, 255, $90, 0, UnknownScript_0x189b61, $ffff
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person_event $54, 5, 7, $1, $0, 255, 255, $1, 0, ItemFragment_0x189b6a, $077d
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person_event SPRITE_BLACK_BELT, 8, 8, $6, $0, 255, 255, $90, 0, BlackBeltScript_0x189b61, $ffff
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person_event SPRITE_POKE_BALL, 5, 7, $1, $0, 255, 255, $1, 0, ItemFragment_0x189b6a, $077d
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; 0x189c2c
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