sprite constants in map events
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@@ -6,7 +6,7 @@ MountMortarB1F_MapScriptHeader: ; 0x7e1f4
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db 0
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; 0x7e1f6
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UnknownScript_0x7e1f6: ; 0x7e1f6
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BlackBeltScript_0x7e1f6: ; 0x7e1f6
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faceplayer
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loadfont
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checkbit1 $0061
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@@ -47,7 +47,7 @@ UnknownScript_0x7e237: ; 0x7e237
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end
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; 0x7e23d
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UnknownScript_0x7e23d: ; 0x7e23d
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BoulderScript_0x7e23d: ; 0x7e23d
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jumpstd $000e
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; 0x7e240
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@@ -144,12 +144,12 @@ MountMortarB1F_MapEventHeader: ; 0x7e400
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; people-events
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db 7
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person_event $54, 16, 33, $1, $0, 255, 255, $1, 0, ItemFragment_0x7e240, $0686
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person_event $54, 20, 8, $1, $0, 255, 255, $1, 0, ItemFragment_0x7e242, $0687
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person_event $5a, 14, 13, $19, $0, 255, 255, $0, 0, UnknownScript_0x7e23d, $ffff
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person_event $41, 8, 20, $6, $0, 255, 255, $b0, 0, UnknownScript_0x7e1f6, $ffff
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person_event $54, 28, 38, $1, $0, 255, 255, $1, 0, ItemFragment_0x7e244, $07ca
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person_event $54, 7, 36, $1, $0, 255, 255, $1, 0, ItemFragment_0x7e246, $07cb
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person_event $54, 30, 25, $1, $0, 255, 255, $1, 0, ItemFragment_0x7e248, $07cc
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person_event SPRITE_POKE_BALL, 16, 33, $1, $0, 255, 255, $1, 0, ItemFragment_0x7e240, $0686
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person_event SPRITE_POKE_BALL, 20, 8, $1, $0, 255, 255, $1, 0, ItemFragment_0x7e242, $0687
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person_event SPRITE_BOULDER, 14, 13, $19, $0, 255, 255, $0, 0, BoulderScript_0x7e23d, $ffff
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person_event SPRITE_BLACK_BELT, 8, 20, $6, $0, 255, 255, $b0, 0, BlackBeltScript_0x7e1f6, $ffff
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person_event SPRITE_POKE_BALL, 28, 38, $1, $0, 255, 255, $1, 0, ItemFragment_0x7e244, $07ca
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person_event SPRITE_POKE_BALL, 7, 36, $1, $0, 255, 255, $1, 0, ItemFragment_0x7e246, $07cb
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person_event SPRITE_POKE_BALL, 30, 25, $1, $0, 255, 255, $1, 0, ItemFragment_0x7e248, $07cc
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; 0x7e470
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