sprite constants in map events
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@@ -6,11 +6,11 @@ SilphCo1F_MapScriptHeader: ; 0x18abe3
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db 0
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; 0x18abe5
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UnknownScript_0x18abe5: ; 0x18abe5
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ReceptionistScript_0x18abe5: ; 0x18abe5
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jumptextfaceplayer UnknownText_0x18ac03
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; 0x18abe8
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UnknownScript_0x18abe8: ; 0x18abe8
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OfficerScript_0x18abe8: ; 0x18abe8
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faceplayer
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loadfont
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checkbit1 $00de
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@@ -68,7 +68,7 @@ SilphCo1F_MapEventHeader: ; 0x18ace7
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; people-events
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db 2
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person_event $42, 6, 8, $6, $0, 255, 255, $90, 0, UnknownScript_0x18abe5, $ffff
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person_event $43, 5, 17, $6, $0, 255, 255, $90, 0, UnknownScript_0x18abe8, $ffff
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person_event SPRITE_RECEPTIONIST, 6, 8, $6, $0, 255, 255, $90, 0, ReceptionistScript_0x18abe5, $ffff
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person_event SPRITE_OFFICER, 5, 17, $6, $0, 255, 255, $90, 0, OfficerScript_0x18abe8, $ffff
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; 0x18ad11
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