sprite constants in map events
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@@ -6,7 +6,7 @@ VermilionGym_MapScriptHeader: ; 0x1920a3
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db 0
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; 0x1920a5
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UnknownScript_0x1920a5: ; 0x1920a5
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SurgeScript_0x1920a5: ; 0x1920a5
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faceplayer
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loadfont
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checkbit2 $0025
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@@ -328,10 +328,10 @@ VermilionGym_MapEventHeader: ; 0x19263d
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; people-events
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db 5
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person_event $1f, 6, 9, $6, $0, 255, 255, $b0, 0, UnknownScript_0x1920a5, $ffff
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person_event $40, 12, 12, $8, $0, 255, 255, $92, 4, TrainerGentlemanGregory, $ffff
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person_event $2c, 11, 8, $6, $3, 255, 255, $82, 3, TrainerGuitaristVincent, $ffff
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person_event $2b, 14, 4, $9, $0, 255, 255, $92, 4, TrainerJugglerHorton, $ffff
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person_event $48, 19, 11, $6, $0, 255, 255, $90, 1, VermilionGymGuyScript, $ffff
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person_event SPRITE_SURGE, 6, 9, $6, $0, 255, 255, $b0, 0, SurgeScript_0x1920a5, $ffff
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person_event SPRITE_GENTLEMAN, 12, 12, $8, $0, 255, 255, $92, 4, TrainerGentlemanGregory, $ffff
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person_event SPRITE_ROCKER, 11, 8, $6, $3, 255, 255, $82, 3, TrainerGuitaristVincent, $ffff
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person_event SPRITE_SUPER_NERD, 14, 4, $9, $0, 255, 255, $92, 4, TrainerJugglerHorton, $ffff
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person_event SPRITE_GYM_GUY, 19, 11, $6, $0, 255, 255, $90, 1, VermilionGymGuyScript, $ffff
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; 0x1926e3
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