Rename buttonsound to promptbutton
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@@ -77,7 +77,7 @@ SSAquaGranddaughterBefore:
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applymovement FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_GENTLEMAN, MovementData_0x76010
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opentext
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writetext SSAquaEntertainedGranddaughterText
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buttonsound
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promptbutton
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setevent EVENT_VERMILION_PORT_SAILOR_AT_GANGWAY
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setmapscene FAST_SHIP_1F, SCENE_DEFAULT
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sjump SSAquaMetalCoatAndDocking
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@@ -97,7 +97,7 @@ SSAquaGrandpa:
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SSAquaMetalCoatAndDocking:
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writetext SSAquaGrandpaHaveThisText
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buttonsound
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promptbutton
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verbosegiveitem METAL_COAT
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iffalse .NoRoom
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setevent EVENT_GOT_METAL_COAT_FROM_GRANDPA_ON_SS_AQUA
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@@ -116,7 +116,7 @@ SSAquaMetalCoatAndDocking:
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SSAquaFoundGranddaughter:
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writetext SSAquaGrandpaHaveThisText
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buttonsound
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promptbutton
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verbosegiveitem METAL_COAT
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iffalse .NoRoom
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setevent EVENT_GOT_METAL_COAT_FROM_GRANDPA_ON_SS_AQUA
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