Rename buttonsound to promptbutton
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@@ -29,7 +29,7 @@ RadioTower4FDJMaryScript:
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.ClearedRockets:
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writetext RadioTower4FDJMaryText_ClearedRockets
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buttonsound
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promptbutton
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verbosegiveitem PINK_BOW
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iffalse .NoRoom
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writetext RadioTower4FDJMaryText_GivePinkBow
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