Rename buttonsound to promptbutton
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@@ -75,7 +75,7 @@ RuinsOfAlphOutsideFisherScript:
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iftrue .Next
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setevent EVENT_TALKED_TO_RUINS_COWARD
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writetext RuinsOfAlphOutsideFisherText1
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buttonsound
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promptbutton
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.Next:
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writetext RuinsOfAlphOutsideFisherText2
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waitbutton
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