changed name of some labels
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@@ -385,9 +385,9 @@ CantMove: ; 341f0
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Function34216: ; 34216
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call SwitchTurn
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call BattleCommand_SwitchTurn
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call CantMove
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jp SwitchTurn
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jp BattleCommand_SwitchTurn
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; 3421f
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@@ -539,7 +539,7 @@ CheckEnemyTurn: ; 3421f
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ld hl, HurtItselfText
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call StdBattleTextBox
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call Function355dd
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call BattleCommand62_DamageCalcWithStats
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call BattleCommand_DamageCalcWithStats
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call BattleCommand0a
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xor a
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ld [wcfca], a
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@@ -652,7 +652,7 @@ HitConfusion: ; 343a5
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ld [CriticalHit], a
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call Function355dd
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call BattleCommand62_DamageCalcWithStats
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call BattleCommand_DamageCalcWithStats
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call BattleCommand0a
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xor a
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@@ -1336,7 +1336,7 @@ BattleCommand4f: ; 346cd
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; 346d2
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BattleCommand07_CalcDamageTypeMultiplier: ; 346d2
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BattleCommand_CalcDamageTypeMultiplier: ; 346d2
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; STAB = Same Type Attack Bonus
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ld a, BATTLE_VARS_MOVE_ANIM
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call GetBattleVar
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@@ -2872,8 +2872,7 @@ BattleCommand91_92: ; 34feb
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; 34ffd
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SwitchTurn: ; 34ffd
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BattleCommand93: ; 34ffd
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BattleCommand_SwitchTurn: ; 34ffd
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; switchturn
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ld a, [hBattleTurn]
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@@ -3246,7 +3245,7 @@ BattleCommand11: ; 351c0
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predef Functionc6e0
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call RefreshBattleHuds
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call SwitchTurn
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call BattleCommand_SwitchTurn
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xor a
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ld [wcfca], a
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ld [FXAnimIDHi], a
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@@ -3254,7 +3253,7 @@ BattleCommand11: ; 351c0
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ld [wc689], a
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ld a, $c2
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call Function37e44
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call SwitchTurn
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call BattleCommand_SwitchTurn
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jr .asm_3524d ; 3522f $1c
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@@ -3305,10 +3304,10 @@ BattleCommand12: ; 35250
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ret z
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ld [de], a
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call SwitchTurn
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call BattleCommand_SwitchTurn
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ld hl, RageBuildingText
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call StdBattleTextBox
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jp SwitchTurn
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jp BattleCommand_SwitchTurn
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; 3527b
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@@ -3953,10 +3952,9 @@ Function355bd: ; 355bd
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call GetPartyLocation
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pop bc
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ret
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; 355d5
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BattleCommanda9_IfAttackMissedResetDamage: ; 355d5
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BattleCommand_IfAttackMissedResetDamage: ; 355d5
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; clearmissdamage
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ld a, [AttackMissed]
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and a
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@@ -4004,7 +4002,7 @@ endr
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; 35612
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BattleCommand62_DamageCalcWithStats: ; 35612
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BattleCommand_DamageCalcWithStats: ; 35612
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; damagecalc
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; Return a damage value for move power d, player level e, enemy defense c and player attack b.
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@@ -4412,7 +4410,7 @@ BattleCommand3f: ; 35726
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call EnemyAttackDamage
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.notEnemysTurn
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call BattleCommand62_DamageCalcWithStats
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call BattleCommand_DamageCalcWithStats
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pop hl
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ld [hl], 1
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ret
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@@ -4754,7 +4752,7 @@ BattleCommand44: ; 359e6
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cp CURSE_T
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jr z, .asm_35a50
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call AnimateCurrentMove
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call SwitchTurn
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call BattleCommand_SwitchTurn
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.asm_35a13
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call BattleRandom
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@@ -4783,7 +4781,7 @@ BattleCommand44: ; 359e6
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ld a, [wd265]
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cp $a
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jr nc, .asm_35a13
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call SwitchTurn
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call BattleCommand_SwitchTurn
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ld a, [hl]
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ld [wd265], a
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@@ -5457,13 +5455,13 @@ Function35de0: ; 35de0
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ld hl, SubFadedText
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call StdBattleTextBox
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call SwitchTurn
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call BattleCommand_SwitchTurn
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call BattleCommanda7
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ld a, BATTLE_VARS_SUBSTATUS3
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call GetBattleVar
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and 1 << SUBSTATUS_FLYING | 1 << SUBSTATUS_UNDERGROUND
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call z, Function37ec7
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call SwitchTurn
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call BattleCommand_SwitchTurn
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ld a, BATTLE_VARS_MOVE_EFFECT
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call GetBattleVarAddr
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@@ -6539,15 +6537,15 @@ Function3641a: ; 3641a
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and a
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jr z, .Player
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call SwitchTurn
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call BattleCommand_SwitchTurn
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call Function365d7
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call SwitchTurn
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call BattleCommand_SwitchTurn
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jr .end
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.Player
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call SwitchTurn
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call BattleCommand_SwitchTurn
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call Function365fd
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call SwitchTurn
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call BattleCommand_SwitchTurn
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.end
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ld a, 1
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and a
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@@ -6828,7 +6826,7 @@ Function365d7: ; 365d7
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ld hl, BadgeStatBoosts
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call CallBattleCore
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call SwitchTurn
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call BattleCommand_SwitchTurn
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ld hl, Function3ec39
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call CallBattleCore
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@@ -6836,7 +6834,7 @@ Function365d7: ; 365d7
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ld hl, Function3ec76
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call CallBattleCore
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jp SwitchTurn
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jp BattleCommand_SwitchTurn
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; 365fd
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@@ -6848,7 +6846,7 @@ Function365fd: ; 365fd
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ld a, $5
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call Function3661d
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call SwitchTurn
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call BattleCommand_SwitchTurn
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ld hl, Function3ec39
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call CallBattleCore
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@@ -6856,7 +6854,7 @@ Function365fd: ; 365fd
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ld hl, Function3ec76
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call CallBattleCore
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jp SwitchTurn
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jp BattleCommand_SwitchTurn
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; 3661d
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@@ -7056,10 +7054,10 @@ BattleCommand3e: ; 3671a
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ld [de], a
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jr nz, .asm_3674c ; 36730 $1a
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res 1, [hl]
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call SwitchTurn
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call BattleCommand_SwitchTurn
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call Function37962
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push af
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call SwitchTurn
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call BattleCommand_SwitchTurn
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pop af
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jr nz, .asm_3674c ; 3673f $b
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set 7, [hl]
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@@ -8823,10 +8821,10 @@ BattleCommand2c: ; 3713e
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call CallBattleCore
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.asm_371a9
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call AnimateCurrentMove
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call SwitchTurn
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call BattleCommand_SwitchTurn
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ld hl, Function3ccef
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call CallBattleCore
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call SwitchTurn
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call BattleCommand_SwitchTurn
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call UpdateUserInParty
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call RefreshBattleHuds
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ld hl, RegainedHealthText
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@@ -9500,7 +9498,7 @@ BattleCommand61: ; 37874
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push de
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.asm_3787d
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call BattleCommand07_CalcDamageTypeMultiplier
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call BattleCommand_CalcDamageTypeMultiplier
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ld a, [InLinkBattle]
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cp $3
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@@ -9544,7 +9542,7 @@ BattleCommand61: ; 37874
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ld a, $3
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ld [wc689], a
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call AnimateCurrentMove
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call SwitchTurn
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call BattleCommand_SwitchTurn
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ld hl, AICheckPlayerMaxHP
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ld a, [hBattleTurn]
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and a
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@@ -9557,18 +9555,18 @@ BattleCommand61: ; 37874
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ld hl, GetQuarterMaxHP
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call CallBattleCore
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call SwitchTurn
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call BattleCommand_SwitchTurn
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ld hl, Function3ccef
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call CallBattleCore
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call SwitchTurn
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call BattleCommand_SwitchTurn
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ld hl, RegainedHealthText
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call StdBattleTextBox
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call SwitchTurn
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call BattleCommand_SwitchTurn
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call UpdateOpponentInParty
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jr .asm_37904 ; 378f1 $11
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.asm_378f3
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call SwitchTurn
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call BattleCommand_SwitchTurn
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call Function37ed5
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jr nc, .asm_37904 ; 378f9 $9
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call AnimateFailedMove
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@@ -10094,11 +10092,11 @@ endr
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rst FarCall
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call AnimateCurrentMove
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call SwitchTurn
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call BattleCommand_SwitchTurn
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callab Function3ccef
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call SwitchTurn
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call BattleCommand_SwitchTurn
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call UpdateUserInParty
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; 'regained health!'
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@@ -10596,11 +10594,11 @@ Function37e54: ; 37e54
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push hl
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push de
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push bc
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call SwitchTurn
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call BattleCommand_SwitchTurn
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callab PlayBattleAnim
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call SwitchTurn
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call BattleCommand_SwitchTurn
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pop bc
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pop de
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pop hl
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