# Conflicts:
#	macros/scripts/maps.asm
This commit is contained in:
Remy Oukaour
2017-12-28 20:56:21 -05:00
156 changed files with 2060 additions and 1926 deletions

View File

@@ -56,7 +56,7 @@ pokeanim: MACRO
rept _NARG
; Workaround for a bug where macro args can't come after the start of a symbol
if !def(\1_POKEANIM)
\1_POKEANIM equs "PokeAnim_\1_"
\1_POKEANIM EQUS "PokeAnim_\1_"
endc
db (\1_POKEANIM - PokeAnim_SetupCommands) / 2
shift
@@ -142,9 +142,9 @@ SetUpPokeAnim: ; d00b4
; d00da
PokeAnim_SetupCommands: ; d00da
setup_command: macro
setup_command: MACRO
\1_: dw \1
endm
ENDM
setup_command PokeAnim_Finish
setup_command PokeAnim_BasePic
setup_command PokeAnim_SetWait
@@ -586,7 +586,7 @@ x = x + 1
endr
y = y + 7
endr
endm
ENDM
PokeAnim_ConvertAndApplyBitmask: ; d036b
xor a
@@ -1120,7 +1120,7 @@ HOF_AnimateFrontpic: ; d066e Predef 49
ld l, e
push bc
push hl
ld de, VTiles2
ld de, vTiles2
predef GetAnimatedFrontpicPredef
pop hl
pop bc