Replace hardware_constants.asm with the community-standard hardware.inc 5.0 (#1186)
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@@ -11,15 +11,15 @@ ResetGameTime::
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GameTimer::
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nop
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ldh a, [rSVBK]
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ldh a, [rWBK]
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push af
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ld a, BANK(wGameTime)
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ldh [rSVBK], a
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ldh [rWBK], a
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call .Function
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pop af
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ldh [rSVBK], a
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ldh [rWBK], a
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ret
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.Function:
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