Harmonize engine/overworld with pokegold
This commit is contained in:
@@ -225,7 +225,7 @@ CopyMapObjectToObjectStruct:
|
||||
ret
|
||||
|
||||
InitializeVisibleSprites:
|
||||
ld bc, wMapObjects + MAPOBJECT_LENGTH
|
||||
ld bc, wMap1Object
|
||||
ld a, 1
|
||||
.loop
|
||||
ldh [hMapObjectIndexBuffer], a
|
||||
@@ -312,7 +312,7 @@ CheckObjectEnteringVisibleRange::
|
||||
ld d, a
|
||||
ld a, [wXCoord]
|
||||
ld e, a
|
||||
ld bc, wMapObjects + MAPOBJECT_LENGTH
|
||||
ld bc, wMap1Object
|
||||
ld a, 1
|
||||
.loop_v
|
||||
ldh [hMapObjectIndexBuffer], a
|
||||
@@ -368,7 +368,7 @@ CheckObjectEnteringVisibleRange::
|
||||
ld e, a
|
||||
ld a, [wYCoord]
|
||||
ld d, a
|
||||
ld bc, wMapObjects + MAPOBJECT_LENGTH
|
||||
ld bc, wMap1Object
|
||||
ld a, 1
|
||||
.loop_h
|
||||
ldh [hMapObjectIndexBuffer], a
|
||||
|
Reference in New Issue
Block a user