Rename OBJECT_LENGTH to MAPOBJECT_LENGTH and OBJECT_STRUCT_LENGTH to OBJECT_LENGTH
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@@ -10,7 +10,7 @@ DeleteMapObject::
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push af
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ld h, b
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ld l, c
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ld bc, OBJECT_STRUCT_LENGTH
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ld bc, OBJECT_LENGTH
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xor a
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call ByteFill
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pop af
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@@ -2082,11 +2082,11 @@ DespawnEmote:
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jr z, .next
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push bc
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xor a
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ld bc, OBJECT_STRUCT_LENGTH
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ld bc, OBJECT_LENGTH
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call ByteFill
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pop bc
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.next
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ld hl, OBJECT_STRUCT_LENGTH
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ld hl, OBJECT_LENGTH
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add hl, de
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ld d, h
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ld e, l
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@@ -2149,7 +2149,7 @@ Function55e0::
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jr z, .ok
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call Function565c
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.ok
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ld hl, OBJECT_STRUCT_LENGTH
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ld hl, OBJECT_LENGTH
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add hl, bc
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ld b, h
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ld c, l
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@@ -2205,7 +2205,7 @@ Function5645:
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.loop
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ldh [hMapObjectIndexBuffer], a
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call SetFacing_Standing
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ld hl, OBJECT_STRUCT_LENGTH
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ld hl, OBJECT_LENGTH
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add hl, bc
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ld b, h
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ld c, l
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@@ -2421,7 +2421,7 @@ HandleNPCStep::
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jr z, .next
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call Function437b
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.next
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ld hl, OBJECT_STRUCT_LENGTH
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ld hl, OBJECT_LENGTH
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add hl, bc
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ld b, h
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ld c, l
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@@ -2582,7 +2582,7 @@ Function587a:
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add hl, bc
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set OBJ_FLAGS2_5, [hl]
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.next
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ld hl, OBJECT_STRUCT_LENGTH
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ld hl, OBJECT_LENGTH
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add hl, bc
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ld b, h
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ld c, l
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@@ -2625,7 +2625,7 @@ Function58b9::
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add hl, bc
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res OBJ_FLAGS2_5, [hl]
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.next
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ld hl, OBJECT_STRUCT_LENGTH
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ld hl, OBJECT_LENGTH
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add hl, bc
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ld b, h
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ld c, l
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@@ -2750,7 +2750,7 @@ ApplyBGMapAnchorToObjects:
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add e
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ld [hl], a
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.skip
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ld hl, OBJECT_STRUCT_LENGTH
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ld hl, OBJECT_LENGTH
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add hl, bc
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ld b, h
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ld c, l
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@@ -2809,7 +2809,7 @@ InitSprites:
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jr .add
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.skip
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ld hl, OBJECT_STRUCT_LENGTH
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ld hl, OBJECT_LENGTH
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add hl, bc
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ld b, h
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ld c, l
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@@ -2817,7 +2817,7 @@ InitSprites:
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jr .next
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.add
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ld hl, OBJECT_STRUCT_LENGTH
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ld hl, OBJECT_LENGTH
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add hl, bc
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ld b, h
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ld c, l
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