Resolve #723: treat std scripts like specials and predefs
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@@ -15,7 +15,7 @@ CeladonGameCorner_MapScripts:
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db 0 ; callbacks
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CeladonGameCornerClerkScript:
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jumpstd gamecornercoinvendor
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jumpstd GameCornerCoinVendorScript
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CeladonGameCornerReceptionistScript:
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jumptextfaceplayer CeladonGameCornerReceptionistText
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@@ -70,7 +70,7 @@ CeladonGameCornerFisherScript:
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end
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.GiveCoins:
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jumpstd receiveitem
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jumpstd ReceiveItemScript
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end
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.coinname
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