Added labels to different parts of the map script and event headers
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@@ -1,8 +1,8 @@
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AzaleaMart_MapScriptHeader:
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; trigger count
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.MapTriggers:
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db 0
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; callback count
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.MapCallbacks:
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db 0
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ClerkScript_0x18e040:
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@@ -44,18 +44,18 @@ AzaleaMart_MapEventHeader:
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; filler
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db 0, 0
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; warps
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.Warps:
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db 2
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warp_def $7, $2, 3, GROUP_AZALEA_TOWN, MAP_AZALEA_TOWN
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warp_def $7, $3, 3, GROUP_AZALEA_TOWN, MAP_AZALEA_TOWN
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; xy triggers
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.XYTriggers:
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db 0
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; signposts
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.Signposts:
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db 0
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; people-events
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.PersonEvents:
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db 3
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person_event SPRITE_CLERK, 7, 5, OW_LEFT | $1, $0, -1, -1, $0, 0, ClerkScript_0x18e040, -1
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person_event SPRITE_COOLTRAINER_M, 9, 6, OW_UP | $3, $0, -1, -1, $0, 0, CooltrainerMScript_0x18e047, -1
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