Added labels to different parts of the map script and event headers

This commit is contained in:
PikalaxALT
2015-07-21 00:02:21 -04:00
parent 471492b775
commit 5631bdc0d7
395 changed files with 2403 additions and 2390 deletions

View File

@@ -1,8 +1,8 @@
BattleTowerOutside_MapScriptHeader:
; trigger count
.MapTriggers:
db 0
; callback count
.MapCallbacks:
db 2
; callbacks
@@ -126,21 +126,21 @@ BattleTowerOutside_MapEventHeader:
; filler
db 0, 0
; warps
.Warps:
db 4
warp_def $15, $8, 3, GROUP_ROUTE_40_BATTLE_TOWER_GATE, MAP_ROUTE_40_BATTLE_TOWER_GATE
warp_def $15, $9, 4, GROUP_ROUTE_40_BATTLE_TOWER_GATE, MAP_ROUTE_40_BATTLE_TOWER_GATE
warp_def $9, $8, 1, GROUP_BATTLE_TOWER_1F, MAP_BATTLE_TOWER_1F
warp_def $9, $9, 2, GROUP_BATTLE_TOWER_1F, MAP_BATTLE_TOWER_1F
; xy triggers
.XYTriggers:
db 0
; signposts
.Signposts:
db 1
signpost 10, 10, SIGNPOST_READ, MapBattleTowerOutsideSignpost0Script
; people-events
.PersonEvents:
db 4
person_event SPRITE_STANDING_YOUNGSTER, 16, 10, OW_UP | $3, $0, -1, -1, (PAL_OW_RED << 4) | $80, 0, StandingYoungsterScript_0x9f85f, -1
person_event SPRITE_BUENA, 15, 17, OW_DOWN | $2, $11, -1, -1, (PAL_OW_GREEN << 4) | $80, 0, BuenaScript_0x9f862, -1