Added labels to different parts of the map script and event headers

This commit is contained in:
PikalaxALT
2015-07-21 00:02:21 -04:00
parent 471492b775
commit 5631bdc0d7
395 changed files with 2403 additions and 2390 deletions

View File

@@ -1,8 +1,8 @@
CeladonDeptStore1F_MapScriptHeader:
; trigger count
.MapTriggers:
db 0
; callback count
.MapCallbacks:
db 0
ReceptionistScript_0x709e0:
@@ -72,22 +72,22 @@ CeladonDeptStore1F_MapEventHeader:
; filler
db 0, 0
; warps
.Warps:
db 4
warp_def $7, $7, 1, GROUP_CELADON_CITY, MAP_CELADON_CITY
warp_def $7, $8, 1, GROUP_CELADON_CITY, MAP_CELADON_CITY
warp_def $0, $f, 2, GROUP_CELADON_DEPT_STORE_2F, MAP_CELADON_DEPT_STORE_2F
warp_def $0, $2, 1, GROUP_CELADON_DEPT_STORE_ELEVATOR, MAP_CELADON_DEPT_STORE_ELEVATOR
; xy triggers
.XYTriggers:
db 0
; signposts
.Signposts:
db 2
signpost 0, 14, SIGNPOST_READ, CeladonDeptStore1FDirectory
signpost 0, 3, SIGNPOST_READ, CeladonDeptStore1FElevatorButton
; people-events
.PersonEvents:
db 3
person_event SPRITE_RECEPTIONIST, 5, 14, OW_UP | $2, $0, -1, -1, (PAL_OW_RED << 4) | $80, 0, ReceptionistScript_0x709e0, -1
person_event SPRITE_GENTLEMAN, 8, 15, OW_DOWN | $2, $11, -1, -1, $0, 0, GentlemanScript_0x709e3, -1